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Posted (edited)

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If you press the LEFT ARROW key and press the RIGHT ARROW key, the right will react preferentially. Conversely, if you press the RIGHT ARROW key and then press the LEFT ARROW key, the left will not be the priority but the right will still be the priority.

Devloper HATE LEFT?(?)

(This bug(?) is real)

Plz stop the left disgust!

Edited by _UNIvErSe_

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Yes, but why would you hold down both keys anyway?

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Posted (edited)

but if they make it go left

THEY WOULD HATE RIGHT

Edited by KerbolExplorer
OOF

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That’s because right comes first in an if/else statement.

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What happens when you do this in any other game or program? This may not be unique to KSP.

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7 hours ago, KerbolExplorer said:

but if they make it go right

THEY WOULD HATE LEFT

OOF

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1 hour ago, pincushionman said:

What happens when you do this in any other game or program? This may not be unique to KSP.

It appears to be. In notepad the last key to be pressed takes precedence. In KSP the right seems to take precedence regardless. Wow... I've spent more than 2 minutes on this nonsense and I actually should care less than I do.

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“Doctor, if I do [weird thing] it hurts”

Doctor: “Then don’t do [weird thing]”

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See.... how many people were reading the thread and following the instructions in each picture, trying to control the spacecraft somehow?

Oh.... just me?.... oh ok.....

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17 hours ago, Gargamel said:

Oh.... just me?.... oh ok.....

ttttttNo, it's notttttt justtt you.

ttttt

tt

Why won't the stupid SAS turn on?

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1 hour ago, GearsNSuch said:

ttttttNo, it's notttttt justtt you.

ttttt

tt

Why won't the stupid SAS turn on?

Hold F instead :P

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Posted (edited)
33 minutes ago, RealKerbal3x said:

Hold F instead :P

Still not working. KSP is broken.

Edited by GearsNSuch

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On 5/11/2019 at 8:33 PM, pincushionman said:

What happens when you do this in any other game or program? This may not be unique to KSP.

I get the opposite behavior (right is preferred) in Surviving Mars.

The degree to which I do not care about this "bug", though, cannot be overstated.

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This is often a limitation of cheaper keyboards, that they are unable to properly respond to arbitrary combinations of keypresses. The ability to properly respond is known as "rollover" and better keyboards usually support n-key rollover meaning they can handle any combination of keypresses.

There's nothing a game, or even Windows (or OSX or Linux) itself, can do about a keyboard that doesn't support good rollover.

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On ‎5‎/‎11‎/‎2019 at 11:43 AM, _UNIvErSe_ said:

<snip>

All caps thread title? :huh:

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53 minutes ago, cantab said:

This is often a limitation of cheaper keyboards, that they are unable to properly respond to arbitrary combinations of keypresses. The ability to properly respond is known as "rollover" and better keyboards usually support n-key rollover meaning they can handle any combination of keypresses.

There's nothing a game, or even Windows (or OSX or Linux) itself, can do about a keyboard that doesn't support good rollover.

That was my first guess too, but I tested it in notepad. Behavior is different in the game than in notepad.

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On 5/11/2019 at 9:43 AM, _UNIvErSe_ said:

Plz stop the left disgust!

This likely has more to do with your keyboard  (and N-key support) than with developers.

 

Could also be a simple 'order-of-checking' thing in code;

if 'left' do X
else if 'right' do Y

Would need to be restructured such as:
if 'left + right' do Z
else if 'left' do X
else if 'right' do Y

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The real thing here is...

 

 

Why are you going to press both buttons at the same time?

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Quote

Why are you going to press both buttons at the same time?

Happens regularly to me, especially during docking. For example, I'll want to roll CCW and yaw right, but I'll missing the key and go for rolling CCW and CW at the same time. Fortunately the probe cores don't logic bomb, and my kerbal pilots are smart enough to ignore such a silly request.

 

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On 5/15/2019 at 10:31 PM, The Dunatian said:

All caps thread title? :huh:

sry, change title name.

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