Jump to content

How to get to the Mun?


Recommended Posts

Most reliable method:

  • Get into LKO, make your orbit as circular as is possible/reasonable. Don't sweat it down to the meter or anything, but if you can tell by looking at it it's not circular, fix that.
  • Create a maneuver node and drag it prograde until the node's apoapsis is just above Mun's orbit. Maybe 1/10th of your transfer ellipse should be above or so.
  • Drag that maneuver node around Kerbin until you get an encounter, then use the maneuver tool to fine tune the time of departure (and possibly your prograde value) until you get a nice tight encounter with Mun, maybe 50km Pe or less.
  • Do that burn as exactly as possible.

Then just tweak the Pe on the way somewhere, and burn at that Pe when you get there to slow down into orbit.

Link to comment
Share on other sites

@Vanamonde's tutorial or A youtube channel called Scott Manley are your best bet for this question. but yes you have to get to orbit first, quicksaving frequently can help with the actual landing part.

Edited by lapis
Link to comment
Share on other sites

It's not necessary to get to orbit before going to the Mun, though. If you lead the Mun by 45 degrees with your launch point, you can just launch straight up and get to the Mun very easily.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...