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RedSun Rocketry

the next DLC/update should be about improving kerbals

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now I don't mean improving the creatures themselves I more mean that we should give these guys more to do.

we're already seeing them have inventories (sort of) but now I have a couple ideas for using these little guys for things like more useful EVAs, one Idea is "K-Struts" these would be smaller more fragile struts with limited range that kerbals can add on EVA to repair things or better fend off the Kraken, each pod or cockpit would have a limited transferable amount (perhaps the could be stored in the new storage bay that comes with Breaking Ground).By the way, i think EVA packs should work while on ladders.

Does anyone else have any ideas on how to make Kerbals more useful

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To answer you question.. yes! Make courage and stupidity actually mean something, and if we're being real here, shouldn't kerbal engineers be the only ones capable of using your K struts idea? Of course if k struts becomes a thing so should rigidly attached fuel pipes from kerbal inventories. Also I dont think engineers should be the only ones to pack parachutes. Since when was folding fabric too complicated for scientists and space pilots?!

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