SQUAD

KSP Loading... Breaking Ground under the spotlight!

Recommended Posts

:) ♪♫ I'm so excited, and I just can't hide it ♪♫ :sticktongue:
:o ♪♫ I'm about to (lose) gain control and I think I like it ! ♪♫ :confused:
:sticktongue: ♪♫ I'm so excited, and I just can't hide it ♪♫ :sticktongue:
:o ♪♫ And I know, I know, I know, I know, I know I want you (Damn DLC) ♪♫ :confused:

Share this post


Link to post
Share on other sites

My hype level just reached 11. I love the art style on the new parts!

Keep it up guys!

Share this post


Link to post
Share on other sites

It is such a disappointment that this is not coming to Xbox. I really wanted to play this. I just don't understand why you guys aren't working on this for console. You just keep progressing PC but not console. If you aren't working on console version then why did you put this game out for console? Or the making history dlc? What was the point. We just keep getting farther and farther behind PC. I truly hope you hire more people to work on console version.  If I had a PC I would play on it but I don't and I love this game. It just bums me out. I hope this changes and I wish I could get some information on what your plan is for console. Thanks.....

Share this post


Link to post
Share on other sites

All i ever wanted in KSP in one DLC... like christmas in May :) 

Looking forward to create and fly whatever comes to my mind. Thank you devs and team!

Share this post


Link to post
Share on other sites
9 minutes ago, MajorFizz31 said:

It is such a disappointment that this is not coming to Xbox. I really wanted to play this. I just don't understand why you guys aren't working on this for console. You just keep progressing PC but not console. If you aren't working on console version then why did you put this game out for console? Or the making history dlc? What was the point. We just keep getting farther and farther behind PC. I truly hope you hire more people to work on console version.  If I had a PC I would play on it but I don't and I love this game. It just bums me out. I hope this changes and I wish I could get some information on what your plan is for console. Thanks.....

Squad doesn't work on the console version. That is outsourced to a company that offers that service, Blitworks. The way their current workflow is set up seems to be developing for the PC version, get any bugs they can ironed out, and then give it to Blitworks to integrate in the console version in the most true manner they can. They've said previously that because of the limitations of consoles, they have to make compromises and can't bring over 100% of everything. Nobody has said this isn't coming to Xbox. Just not on May 30th.

Share this post


Link to post
Share on other sites

Gnargnhraaah! This is torture! Gimme NOW! ;.;

Even more robotic parts than I expected, And the more I learn about the new surface features, the more I want to explore them. This is lookin really nice. 

In all these years I have waited for a reason to go to Eeloo (yes, I´ve never been there). I think you´ve done it. In my next career game I´m visiting Eeloo.

And in addition to all of that, more action group functions... Wow. And, oh, yeah, a really good reason for lithobreaking. :D

 

This is gonna be glorious. Compliments to everybody at Squad.

Share this post


Link to post
Share on other sites
5 minutes ago, MaianTrey said:

Squad doesn't work on the console version. That is outsourced to a company that offers that service, Blitworks. The way their current workflow is set up seems to be developing for the PC version, get any bugs they can ironed out, and then give it to Blitworks to integrate in the console version in the most true manner they can. They've said previously that because of the limitations of consoles, they have to make compromises and can't bring over 100% of everything. Nobody has said this isn't coming to Xbox. Just not on May 30th.

Do you think it will be another year?

Share this post


Link to post
Share on other sites

Thank you @SQUAD, for all your hard work! This DLC looks very promising. You managed to expand the Kerbal universe. It was a risky step, but seems to me you done it wel!

Share this post


Link to post
Share on other sites

Overkill. My hype went fully ballistic now. Best update thanks for sharing the fruits of your amazing work and love on KSP. :) 

 

Share this post


Link to post
Share on other sites
Posted (edited)
4 minutes ago, MajorFizz31 said:

Do you think it will be another year?

I think it’ll depend on how buggy Breaking Ground is, and/or how long SQUAD takes to fix those bugs.

I’m crossing my fingers that it’ll be relatively stable and you console guys will get it faster than you got MH.

Edited by RealKerbal3x

Share this post


Link to post
Share on other sites
1 minute ago, RealKerbal3x said:

I think it’ll depend on how buggy Breaking Ground is, and/or how long SQUAD takes to fix those bugs.

I’m crossing my fingers that it’ll be relatively stable and you console guys will get it faster than you got MH.

I hope so too. Thanks for understanding. It's just a bummer. We'll see what happens I guess.

Share this post


Link to post
Share on other sites
1 hour ago, Rocketology said:

I. Am. So. Happy. This. Is. Coming! 

And modders, I cannot wait to see what you'll be able to create with the new tools!

Tri-ATHLETE... :)

Share this post


Link to post
Share on other sites

It would be great to also be able to name and then review the action groups from outside the vab, when using the craft.

Share this post


Link to post
Share on other sites

Are we going to have surface features on more than just tylo, vall, and duna?

Share this post


Link to post
Share on other sites
Just now, Bill the Kerbal said:

Are we going to have surface features on more than just tylo, vall, and duna?

Yes. If you look at the high-res link, it shows items for Dres and Eeloo. So I would expect this on most of the bodies, if not all.

Share this post


Link to post
Share on other sites
Posted (edited)
11 minutes ago, Bill the Kerbal said:

Are we going to have surface features on more than just tylo, vall, and duna?

From the main post:

These are items of scientific interest scattered across all celestial bodies

Edited by MechBFP

Share this post


Link to post
Share on other sites
2 hours ago, Poodmund said:

Looking like a decent, well rounded addition to the game so far. :D

Upon reading the article, I found this statement to be rather odd:

Surely giving the player the ability to make more complex designs and craft is a good thing... why would that be strange? Is there some deep-rooted animosity at SQUAD HQ towards large, complex vessels (apart from the performance hit)? :

Sorry for that - my attempt to add some humour didnt come across right. We of course we want more complex and crazy  and look forward to seeing what you all can come up with

Share this post


Link to post
Share on other sites
Posted (edited)
1 hour ago, schwank said:

Holy crap that's awesome. My J class LEM is now totally obsolete! Lol. Run it while it's still cool 

https://kerbalx.com/schwank/J-Class-LEM

That's what they SHOULD have done: Have an experiment baseplate that you can attach existing science, resource, and comms parts to. The baseplate handles the distribution of resources and information. Likewise, an experiment head that you can stick on the end of a scanning arm that you build yourself with the robot parts. EDIT: Hopefully someone can mod that in.

All-in-one parts are bad design in a LEGO game. They don't have any gameplay depth, and thus no longevity. It mystified me 35 years ago when LEGO started going in that direction. Thank goodness for Janitor's Closet PermaPrune.

EVA portraits are an immersion-breaking hard "no" as well--I hope there's eventually a setting to turn them off (as well as the regular crew portraits).

Everything else about this DLC is great though.

Edited by FleshJeb

Share this post


Link to post
Share on other sites

I really hope that controller part can tie other parts to controls. For example a rotor to the throttle control or hinges to the gear control.

Share this post


Link to post
Share on other sites
13 minutes ago, TriggerAu said:

Sorry for that - my attempt to add some humour didnt come across right. We of course we want more complex and crazy  and look forward to seeing what you all can come up with

No worries, I’m sure I wasn’t the only one laughing when I read that.

Share this post


Link to post
Share on other sites
Posted (edited)
4 hours ago, SQUAD said:

Rotor

Not much to explain about the rotor, it will allow you to generate torque around its axis. Maybe you’ll build a spinning space station or ferris wheel with this, or any other rotational contraption you can think of.

Rotor?

I'm not usually one to point out scientific issue in KSP, but why is it called a rotor instead of motor?

As I understand it, a rotor is the rotational part of a motor (stator being the stationary part), but the entire assembly together is a motor.

Is there some other part/contraption I'm missing, which also has that name? Or does the part not work the way I think it does?

Space Engineers did the same thing, calling it a rotor when it's supposed to a motor/servo.

Edited by Phoenix84

Share this post


Link to post
Share on other sites
Posted (edited)
25 minutes ago, TriggerAu said:

Sorry for that - my attempt to add some humour didnt come across right. We of course we want more complex and crazy  and look forward to seeing what you all can come up with

Ah, that's good to hear... I thought it was probably a 'lost-in-transcription' kind of thing.

EDIT: I think it's also because the official articles and press releases are super-dry in their discourse that the 'go-to' is to take statements at face value. 

Edited by Poodmund

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.