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Everything sinks!


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It's been quite some time since I've played this game, but I generally would expect that a Mk. 1 pod with nothing more than a parachute and two tiny science gizmos would float... And yet, it does not.

Is this expected behaviour that I now have to work around or is something wrong with my game?

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1 hour ago, The Doodling Astronaut said:

Tell me what you're craft looks like. I know if parachutes face water it sometimes might cause sinking glitches

It's the Mk 1, with a parachute on the logical top bit, a thermometer, a barometer, and the mystery goo strapped to the sides. There's rarely a more simple craft out there.

As has been discovered, I am using the Kerbalism mod, which adds weight to the craft. However the weight that it adds is like 0.85 t instead of 0.8 t, which I feel should not be enough to cause the craft to plummet to the bottom of the ocean. (Also, if it is, then that mod is absolutly unplayable in career and I'm sure someone would've brought it up by now)

I even scaled up the buoyancy to 1.5 and it changed absolutely nothing

Edited by Notepad
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The thing is, in the stock game, almost everything floats. It's actually extremely difficult to get things to sink. So it sure sounds like something in your kerbalism mod is completely changing the buoyancy behavior of the game. An MK1 pod certainly will float under all circumstances in stock.

There is a possibility that your game got corrupted, and doing a steam validation on the game may fix it.

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Mods I hear can cause glitches

 

Sorry I meant glitches not crash 

Spoiler

Mobile edit

 

Edited by Guest
Typo thanks garagamel for telling my mistake
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As this seems to be a tech support issue, more than a GP Question, moving it over there. 

1 hour ago, The Doodling Astronaut said:

Mods I hear can cause crashes unfortunately 

Their game isn't crashing...... 

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17 hours ago, bewing said:

The thing is, in the stock game, almost everything floats. It's actually extremely difficult to get things to sink. So it sure sounds like something in your kerbalism mod is completely changing the buoyancy behavior of the game. An MK1 pod certainly will float under all circumstances in stock.

There is a possibility that your game got corrupted, and doing a steam validation on the game may fix it.

I've reinstalled everything twice at this point. Strangely, when I test in Sandbox, everything is fine, but as soon as I move to Career mode it all goes wrong, as if things are somehow heavier there.

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3 hours ago, Gargamel said:

As this seems to be a tech support issue, more than a GP Question, moving it over there. 

Their game isn't crashing...... 

Sorry I meant mess up the game

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