Sign in to follow this  
Opus_723

Harpoon

Recommended Posts

Posted (edited)

I've been playing around with trying to fashion the Klaw into a sort of harpoon that can be fired at a distant target, but unfortunately the Klaw doesn't engage a target unless it collides at very slow speeds, so it's not nearly as fun as I had initially hoped.

Does anyone know of any mod parts that will grab things like the Klaw, but still engage the target at moderate to high impact speeds?

Edited by Opus_723

Share this post


Link to post
Share on other sites
23 minutes ago, Opus_723 said:

I've been playing around with trying to fashion the Klaw into a sort of harpoon that can be fired at a distant target, but unfortunately the Klaw doesn't engage a target unless it collides at very slow speeds, so it's not nearly as fun as I had initially hoped.

Does anyone know of any mod parts that will grab things like the Klaw, but still engage the target at moderate to high impact speeds?

Check out KAS.

Share this post


Link to post
Share on other sites
Posted (edited)
45 minutes ago, Nightside said:

Check out KAS.

OLD KAS - KAS 1.3 removes the anchor, harpoon, the magnet, and the grappling hook. The winches also could 'fire' the harpoon ----

IR-Next has several items that might work. (Infernal Robotics). (Github)

Konstruction also has magnetics.(Github)

Edited by zer0Kerbal

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this