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Speed during descent


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So i had a craft that was doing tourist contracts (basically a mk 1 command pod with a science jr under it and a heat shield) and i noticed that if i managed to keep the craft upright, after the reentry effects fizzle out, i would be going slow enough to deploy the chutes, however, if my craft flipped over during descent i could not slow down fast enough to deploy chutes before becoming fireworks. Why is that so? I'm guessing its something to do with the heatshield having higher drag than the top of the spacecraft.

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3 hours ago, bewing said:

It flips and it doesn't slow down as fast -- because aerodynamics depends on shape. Pointy things have lower drag than blunt things. And flipping and slowing down depends on drag.

Further reading:

https://en.wikipedia.org/wiki/Drag_coefficient

I love the comparison chart.  Today I learned Usain Bolt has a higher drag coefficient than a coffee filter.

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