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Deployed Science Experiment Spamming Ping AGAIN!!!!!!


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There was the same issue reported by someone on Jun.

I reported the same issue for 1.7.2 stock game under this post on late June and received NO FEEDBACK.

Now the same thing happens in 1.7.3 and it's getting worse. Before the update, the spamming comes by minute and now it's by seconds, even faster than my clicking!!!! This is getting ridiculous!!!!!! The game is unplayable with this issue. I hope devs fix this fast.

Procedure to reproduce it

1. Setup science experiment on Mun. one controller, one seismic sensor, one antenna, three solar panel.

2. Drop something on Mun when the power is off to trigger seismic sensor.

 

KSP version 1.7.3.2594

Breaking Ground version 1.2.0

Log and save file: https://filehost.net/8ac1e386a9ef97ef https://filehost.net/1541ebee2729c309 https://filehost.net/6b6ece2beae7e456

kHKdJNk.jpg

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  • 2 weeks later...

I'm having the same exact problem - put down a deployed science setup on Mun near one of the poles, which quickly ended up in the dark.  Had an ship, erm, have a rapid unplanned deceleration at Mun's surface, and ever since I've been getting a tremendous number of messages (which show their text on screen).  I think they may also be contributing to lag in the game.

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  • 3 weeks later...
On 7/24/2019 at 1:20 PM, dpirch said:

Here is a workaround for the problem: https://bugs.kerbalspaceprogram.com/issues/23172#note-19

Edit both your persistent.sfs and GameData\SquadExpansion\Serenity\Resources\DeployedScience.cfg and increase the value ScienceTimeDelay from 60 (one Message every Minute) e.g. to 21600 (one Message every Kerbin day).

Thanks, that "solved" it for me! Was getting super annoying with now several ground stations set up ...

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On 7/25/2019 at 2:20 AM, dpirch said:

Here is a workaround for the problem: https://bugs.kerbalspaceprogram.com/issues/23172#note-19

Edit both your persistent.sfs and GameData\SquadExpansion\Serenity\Resources\DeployedScience.cfg and increase the value ScienceTimeDelay from 60 (one Message every Minute) e.g. to 21600 (one Message every Kerbin day).

Thanks for the suggestion. I will try it if the bug happens again. My game mysteriously stopped spamming the message after I quick forwarded to the next morning. Now there is no message from deployed science at all in the message app but some "R&D: ..." on the screen and the frequency decreased to normal as well.

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