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IronKerbal

Adding BDAc AI Compatibility to Infernal Robotics for Swing-wing/Custom bombbays

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I was Making a MiG-1.44 Replica And I used a Custom Bombbay, When I put it into a dogfight I had to Manually Open it, the AI will not fire a missile until it is open because the missile path is obstruced. Also, My F-14 Tomcat, when operated by a AI, Does not change the wing sweep regardless of the situation, it must be done manually. 
Is there a Way to Make the AI use the Infernal Robotics Joints Like the Cargo Bays for concealed weapons?

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