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Spacetraindriver

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Posted (edited)

First impressions anyone? Besides everything else, the focus on base building and the scale of some of the spacecraft were what peaked my interest the most!

Edited by Spacetraindriver

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Wait, what?

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I only skimmed the post, but I'm excited.

Just now, Tw1 said:

Wait, what?

Check the announcement section.

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So far.

Biggest improvement: Visuals.

Biggest let-down: Appears to still be discrete parts, not fully-procedural.

Biggest concern: I've never heard of the developers.

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Posted (edited)

we need backward support..... NOTHING ELSE

Edited by Shawn Kerman

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Im really hyped for ksp 2!!

But i got some questions(hope the dev sees this)

Will the specs be too different from the ones from this game?

And will there be a special offer for those who already own the game?

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Posted (edited)

Thoughts and hopes:

  • That things are reminiscent of the current game, while being a step up and different. If they re-make the Kerbol System, the planets sorta have the same maps, but more epic. 
  • That Minmus and Kerbin especially still look like themselves
  • That you see something of  the old parts,  and old locations in the new game
  • Shout outs to current mods and modded locations. 
  • If story,  one that you shape, and the kerbals are still fairly blank slate characters for us to project on
  • that it is in fact, a sequel, not a remake, and that the two stand on their own.
  • That it doesn't result in  people  no longer playing the first
  • Inclusion of the original music from the start screen.
  • better physics - less building to avoid bad glitches
  • Wheels which actually work 
  • That the fantastic editor interface and orbit interfaces have their best bits carried over
  • Realistically expanding engine plumes
  • Biomes renamed to something that makes sense, if  still an in game concept.
  • Water Physics
  • If there is a career, it's focus is on continuous action and building, and not talking points up to unlock stuff
  • actual science activities, not just click to collect
  • That new parts are done with imagination, not just real life copies
  • Complex landscapes
  • More named female characters- ballance it like a modern game
  • Still open to modding, save and file tinkering? 
  • And lastly, 
  • That the people making it have seen the online community, and  tap into the vast imagination seen here.

Concern: This will lead to the splitting up of the fandom. I hope the two either have enough in common to sit side by side, yet each unique, or different enough they're dealt with differently.

Best outcome: Kerbal 2 becomes what Portal 2 was to the original Portal.

Edited by Tw1

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I found the atomic drive interesting. Finally we can make a Project Orion spacecraft in KSP! :D

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AAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH

I never thought I'd see this day

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Overlapping threads have been merged.

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