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Can we import/convert KSP1 crafts to KSP2?


Jestersage

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It's unlikely: To keep craft compatibility, all the parts would have to remain exactly the same size.

One of the benefits of a sequel is being able to work without that kind of restriction. For example, it's often been said that the Terrier should have a much longer engine bell as it is a vacuum engine. The current size prevents that without breaking every craft design that uses it.

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Just now, Jestersage said:

Great, have to copy it part by part...

I imagine that if the game's being written from the ground up, that there will be significant changes to how the parts and ships are assembled.

Just because there likely won't be any in-game conversion or import ability (who knows - there might!), doesn't mean it will be impossible.  There are tools right now that can pull ships that are in flight in a save and make .craft files out of them.  I bet one of the first mods for KSP2 will be a file converter and/or importer.

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