I ask because, in KSP 1, you aren't designed to leave the solar system without either glitches, or a lot of time spent accelerating. But, in KSP 2, it is intended that you leave the solar system. However, what is stopping you, for example, not pointing towards an new star system, and just going off into the void of empty space? While it might be funny to fling a spacecraft away, never to be seen again, if it happened by accident, it could be really annoying.  So, will there be some sort of