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KSP 1 early buyer - will I get Ksp as a free update?


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11 hours ago, έķ νίĻĻάίή said:

HOW DO U KNO??!! RU STAR THEORY?!!

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Seriously though, did you forget testing? :P

 

They said so. And I was not in any of the meetings so can't say if they were telling the truth or not, because I don't work there.

And I spoke a bit tersely. I meant they can't optimize KSP's code for KSP2. Not that they can't optimize their own code. Of course they can do that.

Not that I know that first hand or anything....

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7 hours ago, MiscelanousItem said:

The definition of wasted development time...

Exactly, so why did you propose this idea in the first place?

Also, that "only to us" thingy assumes you guys have some sort of merit coming from the fact you brought the game.

I mean something like merit badges in Life is Strange 2 for player who played in original  Life is Strange. 

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Cosmetic stuff, that I could actually support

There's one problem though I don't thank anybody mentioned.

It's different studio. They owe you nothing.

"here's a bonus thing for you, thanks for playing the game not made by us"

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On 9/4/2019 at 4:14 PM, drhay53 said:

I am utterly flabbergasted that this question has been asked so many times. 

If I had a nickel for everytime asked this one particular question, I'd be able to buy KSP 2 outright!

But seriously to be honest, I'm kind of glad I did get KSP 1 way back in the days of Alpha (0.18) and it cost me all of 18 dollars. was it worth the effort? yes it was..

Now as for KSP2. I'm not going to complain about the 69 USD price tag unless the game becomes a "fallout 76 -esque" style of game (too many bugs broken game, etc.)

and this is what I am worried about.. cause to be honest, the original game right now is really ending the end of it's life run (Kind of) but that doesn't mean the next game will be better...

Is Private Division becoming a bit like Bethesda? Well maybe but then with Star Theory taking over as the lead of development for this game it does make you wonder..

A good analogy to this might b elooked at as the original version is much like NASA getting the space program off the ground.. and that Star Theory's verison might be the "SpaceX" of the world..

Or.. It could be the other way aoround...

The Point is we just don't know right nwo, and we won't know until the first version comes out..(Hopefully in a few months if not by later this year..

(and to be honest, I'd like this game to be able to pick up where 1 has left off, and improve on it..)

The only issue I see right now on our side is our own computers.. and the fact that will some of us upgrade our machines to handle the new game..

(and I can answer that because i've studied human nature)

a lot of you will be disapoointed while others will be estatic..

(And this is base don where you upgrade your comptuer or not)

That's the thing.. players make their own joy (Or disappointment ) by not prepariing to adjust to change

(and many people don't like Change, some hate it, and some others don't want to adapt)

so in the end this the game going to be worth it.. well if you do the things I suggest (and not the things that are going to happen) the game will be fine.. (Else.. you'll be disappointed when your machine can't run it..0

That's all I have to say about this.

 

Space_Coyote

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5 hours ago, LittleBitMore said:

I think this raises a single more important question:

Will they offer KSP2's DLC to KSP2 early buyers, KSP1 early buyers, or none of the above?

I think none of the above, it was an error made by an inexperienced studio to grant the DLCs for free forever to the early buyers.

Believe it or not but lowballing and pricing games too low is one of the most common errors in the indie devs scene.

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On 1/14/2020 at 6:31 PM, Master39 said:

I think none of the above, it was an error made by an inexperienced studio to grant the DLCs for free forever to the early buyers.

Believe it or not but lowballing and pricing games too low is one of the most common errors in the indie devs scene.

Pricing your whatever too low is a common problem with new independent contractors and entrepreneurs of all stripes. They undervalue themselves, or think that they have to ask for way less than they really want at first to build up a customer base. But it takes money to make money - the less you have on hand, the slower your growth potential.

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  • 4 months later...

Since we've already had a fairly length discussion on this topic, I've merged the new thread into the old one.

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Yes, current players get it for free.

Seeing as there are no current players of KSP2, I guess it's not really important.

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