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Getting walkers to turn?


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9 hours ago, AHHans said:

How about you have three KAL-1000: one for walking in a straight line, one for a right turn, and one for a left turn?

Hmm, fair enough. I've been trying to make a walker that'll actually WALK but if you could make the legs capable of movement sideways I suppose it could translate well. I think it'd be easier for a spider type mech.

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You could make a hinge section down the middle of your walker and use a separate axis to control it. This way you'll have a fair amount of precision.
Another way would be to make axis-controlled-hinges at the shoulder(s) and/or hip(s) joints.
Of course you could combine the previous 2 methods to have something as close to reality as possible which can make a super tight turn.

I figure, the only challenge with the above methods will be to counter the slacking of the structure the hinges will give. Especially the middle section.

Show us some pics! I'm curious. :)

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