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[1.12.3] Fuji 1.4 (Japanese Crewed Vehicle)


Well

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for some reason I don't even see the orbital module in my sandbox mode, any ideas why that could be? 

EDIT: In fact, I can't  see the service module or its engine either...

 

 

Edited by lk00david
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4 hours ago, lk00david said:

for some reason I don't even see the orbital module in my sandbox mode, any ideas why that could be? 

EDIT: In fact, I can't  see the service module or its engine either...

Probably badly installed, try again

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  • 4 weeks later...
On 6/7/2020 at 10:47 AM, Xenon2462 said:

is there a Realisum overhaul of this mod?

https://drive.google.com/file/d/1NvDOX-v2MMv3kH1EGebtTNGoS5VSKriO/view?usp=sharing

The way I do RP-1 patches is unofficial(I.E. don't bug the devs if it doesn't work), so they will not be patched into RO. But as it is my file I will make it available here unless @Wellhas an issue with it

Just put that file in RO/RO_Suggested_Mods

Edited by ItsJustLuci
clarifying how to use
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  • 2 weeks later...
10 hours ago, GoldForest said:

@Well Could we get an H-IIA to compliment the Fuji? Or can someone point me to a mod that has the H-IIA in it?

Well did not make these parts , they were made by Beale a long time ago and Well touched them up . I don t think Well has any interest in making launchers for this mod . Also you can kinda recreate H - II/A with restock and cryoengines .

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  • 1 month later...

Thanks for the wonderful mod. The beautiful spacecraft parts remind me of dream of my country.

Is it possible to rotate the flag of the orbit module 90 degree?  It's possible to recreate the illustration using a custom flag, but problems arise when the crew raises flag.

it is not fatal problem. If you have a chance to update it in the future, please consider it. 

Thank you very much. Sorry if the translation is wrong.

Edited by axisxyz
Correct translation
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On 8/27/2020 at 8:01 AM, axisxyz said:

Thanks for the wonderful mod. The beautiful spacecraft parts remind me of dream of my country.

Is it possible to rotate the flag of the orbit module 90 degree?  It's possible to recreate the illustration using a custom flag, but problems arise when the crew raises flag.

it is not fatal problem. If you have a chance to update it in the future, please consider it. 

Thank you very much. Sorry if the translation is wrong.

Sorry i don't have planned to "work" on this mod, just fix update.

But if i change my mind and decide to do some stuff i will take a look.

Thanks

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  • 2 months later...
  • 2 months later...

Fuji 1.2 is online     Github

Fuji 1.2 [2021-01-26]
-------------------------------

	- Fix KSP 1.11 Part mass issue
	- Add KSP 1.11 Inventory support
	- Add Waterfall Support
	- Add Inventory Thumbnails
	- Breaking Force review
	- Physics Signifiance Review
	- Max temp review

 

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  • 2 months later...
On 7/10/2020 at 1:13 PM, ItsJustLuci said:

https://drive.google.com/file/d/1NvDOX-v2MMv3kH1EGebtTNGoS5VSKriO/view?usp=sharing

The way I do RP-1 patches is unofficial(I.E. don't bug the devs if it doesn't work), so they will not be patched into RO. But as it is my file I will make it available here unless @Wellhas an issue with it

Just put that file in RO/RO_Suggested_Mods

The link says "access denied" now.

edit: was PM'd the link on Discord, the file doesn't change the mass or add real fuels. I will have to figure that on my own.

Edited by Pipcard
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  • 3 weeks later...

you should rename it the F.L.A.T capsule (Frisbee Like Alternate space Transport Capsule) since the capsule description says it has a "ulta-flat design" ;p 

FYI that was a joke but if you want to implement it you could!

Also, are there any good HII mods that could be used to "realistically" launch the spacecraft.

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1 hour ago, Space Kerbalisation Tech said:

you should rename it the F.L.A.T capsule (Frisbee Like Alternate space Transport Capsule) since the capsule description says it has a "ulta-flat design" ;p 

FYI that was a joke but if you want to implement it you could!

Also, are there any good HII mods that could be used to "realistically" launch the spacecraft.

 

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4 hours ago, Space Kerbalisation Tech said:

you should rename it the F.L.A.T capsule (Frisbee Like Alternate space Transport Capsule) since the capsule description says it has a "ulta-flat design" ;p 

FYI that was a joke but if you want to implement it you could!

Also, are there any good HII mods that could be used to "realistically" launch the spacecraft.

Only Contares, as @josselin2196said, but look at page 1. You can easily build one yourself.

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1 hour ago, KallangoVerde said:

Where does this rocket come from? BDB?

The answere is on page 1. ;)

On 9/25/2019 at 6:34 PM, Zorg said:

 

1) BDB LDC engine mount in 2x mode. tweakscaled to 2.5x

2) 2x ReStock skipper engine. Restock Skipper model is based on the LE7 model so its accurate. A custom patch to run LH2 using cryotanks. (there is a optional official CryoEngines restock patch too that will make skipper, rhino and vector LH2 but I wanted different stats)

3) ReStock 2.5m rockomax tanks for the core stage. A 1m tall procedural tank with a green texture from Basic Procedural Textures for the intertank.

4) Decoupler shroud for the interstage.

5) Restock 2.5m trank + NFLV fuel containing truss (tweakscaled) + BDB Vega centre tank and engine mount + BDB RL10 engine.

6) 4x BDB Castor 120 for SRB-A.

Some Nebula decals with custom textures for the flag and text to finish the look :)

The upper stage needs to go into a fairly high lofted trajectory as a single RL10 is quite weak to push this big spacecraft. So it needs some margin to circularise. The real LE-5 would be about 40% more powerful.

 

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  • 2 weeks later...

@Well @ItsJustLuci @Xenon2462

My unofficial Fuji Realism Overhaul/Kerbalism patch has now been uploaded:

https://www.dropbox.com/s/zgrzl1qvi38t000/Fuji_RO_Patch_unofficial_1.1.zip?dl=0

(2022-02-20 - v1.1 - added %RP0conf = True to configs)

(edit: Solar panels don't seem to actually work. Other ROSolar-compatible panels should be used instead, like Near Future Solar)

(click on the down arrow on the upper right corner, then click "direct download")

The capsule's diameter has been resized to 3.7 m, and it can fit up to 5 people (based on the "Economy System" configuration). Masses and other parameters are based on guesswork and estimation from existing parts like the Mk1-3 command pod and ROCapsules Apollo Mission Module (from Eyes Turned Skyward) and procedural parts.

Installation instructions:

(01) This mod requires the Fuji and Realism Overhaul mods, and is meant to work in Real Solar System.

   https://forum.kerbalspaceprogram.com/index.php?/topic/188488-1111-fuji-12/ (you are already here)
   https://forum.kerbalspaceprogram.com/index.php?/topic/155700-181-1101-realism-overhaul-v1301-03-april-2021/
   https://forum.kerbalspaceprogram.com/index.php?/topic/177216-181-1101-real-solar-system-v1814-20-mar-2021/

- ROSolar is required for the Fuji solar arrays to work. They can be resized. (edit: Solar panels don't seem to actually work. Other ROSolar panels should be used instead.)

   https://github.com/KSP-RO/ROSolar

- ROKerbalism is also recommended for life support functions.

   https://github.com/KSP-RO/ROKerbalism

(02) IMPORTANT - Move this file "[KSP install folder]\GameData\RealismOverhaul\RO_SuggestedMods\Tantares\RO_Tantares_Fuji.cfg" out of the GameData folder, OR ELSE SEVERAL FUJI PARTS WILL NOT LOAD.

(03) Move the "Fuji_Unofficial_RO_Patch" folder within "GameData" into "[KSP install folder]\GameData"

(04) Move the .craft files into "[KSP install folder]\Ships\VAB" or "[KSP install folder]\saves\[save game name]\Ships\VAB"

bN06nND.png

(top screenshot is from a KRASH simulation, and uses Zorg's TUFX config)

 

Edited by Pipcard
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Fuji 1.3 is online - Fix Update

https://github.com/AstroWell/Fuji/releases/tag/v1.3

Fuji 1.3 [2021-05-16]
-------------------------------

	- Fix Waterfall patch
	- Fix Engine atmosphere curve
	- Reduce Engine mass
	- Add Mass to the Orbital Module
	- Add 2 craft files

Added a craft files for the weird launch config of Fuji without SM (Tourist?) on Dual Launch with commercial sat.

zu18.jpg

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7 hours ago, Well said:

Fuji 1.3 is online - Fix Update

https://github.com/AstroWell/Fuji/releases/tag/v1.3


Fuji 1.3 [2021-05-16]
-------------------------------

	- Fix Waterfall patch
	- Fix Engine atmosphere curve
	- Reduce Engine mass
	- Add Mass to the Orbital Module
	- Add 2 craft files

Added a craft files for the weird launch config of Fuji without SM (Tourist?) on Dual Launch with commercial sat.

zu18.jpg

Thanks for the update!

Have you ever considered expanding this mod to include the H2 rocket or more of JAXAs rockets?

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