DylanSemrau

[WIP] Chrayol Design Org. - ISRO Mod

Recommended Posts

This mod aims to add a number of different ISRO rockets and spacecraft to the game, with my focus currently going towards the PSLV (Polar Satellite Launch Vehicle).

Eventually the plan is to add SLV, GSLV MK1-3, RLV, along with a couple of probes (Ex. Chandrayaan, Mangalyaan etc).

Get a few unfinished test parts over on Github---> https://github.com/DylanSemrau/Chrayol-Design-Org.-Development

 

xdgs5n5.pngw8dwyB0.pngDgAXef5.pngYbhbmE3.pngLf1nOoZ.png

Discord Server

This mod is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

Edited by DylanSemrau

Share this post


Link to post
Share on other sites

Now that's good quality. :) Are you going for "BDB-compatible" scaling? PSLV would work out to about 1.875 (slightly overscaled, but should be all right), which feels like a good size for it.

Also, don't forget the water tank for Vikas. :)  

Share this post


Link to post
Share on other sites
1 hour ago, Dragon01 said:

No, you aren't. :) Beaten you, make that second.

first

Share this post


Link to post
Share on other sites
12 hours ago, Dragon01 said:

Now that's good quality. :) Are you going for "BDB-compatible" scaling? PSLV would work out to about 1.875 (slightly overscaled, but should be all right), which feels like a good size for it.

Also, don't forget the water tank for Vikas. :)  

Yup it’s 1.875m, I also mostly learned how to texture from cobalt so these shouldn’t clash too much with his parts if you wanna kit bash :p

Share this post


Link to post
Share on other sites

Of course I want to kitbash. :) This is KSP, after all.

BTW, did you think about talking to @Well, as well? :) As it happens, Vikas series are pretty much license-produced Viking enignes:
VIKAS-Evolution.jpg

Viking engines in his mod are currently somewhat lacking in detail, and the main difference is the nozzle, so the most complex modeling could be reused.

Edited by Dragon01

Share this post


Link to post
Share on other sites

Finished up modelling for the most part for the 4th stage, starting to move on to texturing.

 

Two main tanks:

7xsO0yW.png

Variant with solar panels and extra payload rack:

LLteIcG.pngtDqMjWC.png

Much more detailed and polished engine:

Yi8K2AG.pngIoiPTPV.png

Share this post


Link to post
Share on other sites
46 minutes ago, Machinique said:

Looks really good!

Are the parts being balanced for quarter-scale/JNSQ or stock?

Given that the vast majority of mods are balanced like the stock parts, I'm going to say Quarter-Scale/JNSQ.

Share this post


Link to post
Share on other sites
8 hours ago, Machinique said:

Looks really good!

Are the parts being balanced for quarter-scale/JNSQ or stock?

Yeah it'll be balanced to 2.5x, similar to stock parts, and mods like BDB or Tantares.

Share this post


Link to post
Share on other sites
On 10/21/2019 at 12:00 PM, Dragon01 said:


VIKAS-Evolution.jpg

Btw looking at this just reminded me I wanted to do the different variants of Vikas, only difference is in the nozzle really.

Share this post


Link to post
Share on other sites

Did a lot of texturing, just three parts left for the fourth stage, here's where we're at.

XkLsuqc.png

The stage is designed to be highly modular, so you can make the many configurations that it can be found in irl, or you can make your own thing.

VUQCyWy.pngQYMUTRC.pngYbhbmE3.png

Stuff should be textured by the end of the weekend, and since I'm off school on Monday (assuming everything's done) this'll get put in game, and released soon-ish. Third stage will also get some love within the next week, so stay tuned.

Edited by DylanSemrau

Share this post


Link to post
Share on other sites

Boop

xdgs5n5.png

pretty nearly done with texturing, just some small things left by this point. Gonna be working most of the weekend to get everything ready for a *ahem* release omg dylan's actually releasing a mod?!? no way!

Not gonna say when that'll be ready cuz I don't trust myself to keep up with that date (and let's be honest, neither do you), but I'll say within the next two weeks seems reasonable for getting a good, stable version going.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.