Flying dutchman

buildings indestructible in ksp 1.8?

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i have tried just about anything but i can't destroy any of the buildings in the ksc. this was easy before the update. i checked and indestructible buildings is switched off.

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Have you tried the object thrower from the Debug menu? You can give it a lot of oomph. If that still doesn't wreck any buildings, then there's definitely an issue.

Also, just to check - you are in career mode, right?

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1 minute ago, Streetwind said:

Have you tried the object thrower from the Debug menu? You can give it a lot of oomph. If that still doesn't wreck any buildings, then there's definitely an issue.

Also, just to check - you are in career mode, right?

for some reason the object thrower has never worked for me. no sandbox but i tried career aswell..

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Same problem here in sandbox mode. It seems like the object thrower is the only thing that can destroy the facilities in the KSC. I know I didn't turn on indestructible buildings.

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1 hour ago, Flying dutchman said:

for some reason the object thrower has never worked for me. no sandbox but i tried career aswell..

You try middle mouse button? Not exactly intuitive...

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Ok, Gunners Jebediah Kerman and Val Kerman, reporting for duty.

They heard of the alleged indestructability of their recently upgrade digs, and decided to put it to the test... for science!

They decided that the appropriate place to observe the launch of their demon of destruction, was from as close as kerbally possible.

mP3NBUG.png

 

OK... she's lit and headed straight at those big barn doors.

GFJrpP1.png

 

Getting close now... fingers in ears time... wait for the inferno of destuction.

6Domr4s.png

 

aaaaaand... nothing.

Not a sausage, just a shiny, straight from the 1.8 box it came from, VAB.

So let's try again.

Ok, she's away aaaaand, hmmm... that does not look like a firestorm of propellant fueled glory at the back end there

6J3HRtr.png

 

What that looks like to me is failure.

The first attempt to stage the engine and the decoupler similataneously worked by complete fluke, and the next few attempts results in only expensive garbage being left on the pad.

ZU1VZX8.png

 

Ok, time for Plan B.

Try and stage the engine first then the decoupler a split second later. Sure I can do it, just gotta be quick about it or...

O8en2oa.png

 

The whole thing heads (roughly) towards the VAB at conciderable speed.

bd8lzmS.png

 

With the inevitable results.

sIgQhc7.png

 

One very broken Jeb... and Val, well, she didn't make.

Clean up crew couldn't even find the remains.

6gfdQ8x.png

RIP Val Kerman 00:00:00 Day 0 - 00:00:17 Day 0

 

Fired up the game for the first time in a couple of months, after installing 1.8 and this was the very first thing I did.

Edited by purpleivan

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In 1.8 changelog there is

Quote

Implement per-frame damage threshold on destructible buildings.

So something did change. Maybe you need to try bigger projectile?

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11 hours ago, PT said:

In 1.8 changelog there is

So something did change. Maybe you need to try bigger projectile?

I tried a 300 t 5m diameter projectile and collided at 300 m/s. Did not work.

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23 hours ago, ralanboyle said:

Yes, It is still possible to destroy buildings in 1.8.1 sandbox mode- but it take HUGE energy

Here is a video.

Don't know which is better, the knowledge that the buildings are still destructible, or seeing a couple of SRB's used as missiles to prove it.

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