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How do I call a function on a button press?


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I'm trying to follow DMagic's UI tutorial, and I am currently trying to get my head around interfaces - and buttons. I can call any public function with OnClick(), but I'm not sure how to send that event to the KSP assembly.
What I've thought of are setting some variable to a certain value and checking every once in a while through the interface if that variable has changed, and calling a GameEvent which gets picked up by the other assembly (I'm not sure if that's possible). Would either of these methods work, or is there a better way to do this?

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