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Port, Drag, and Payload Bay


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Nothing inside a cargo bay (or fairing, for that matter) is supposed to generate any drag. This includes decouplers or docking ports that are attached to the inside nodes of a cargo bay.

In reality, this doesn't always work. It's usually fine when you first roll out the vessel, but once a cargo bay has been opened and closed again, the parts inside may generate drag. This doesn't always happen, but to me it happens quite often. I'm not aware of any method to make the game reconsider.

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