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General question about exhaust plumes


rextable

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Yo

I have a general question:

Mods like Smoke Screen, Real Plume, Real Plume Stock etc all help make exhaust plumes look amazing - I think we can all agree on that. Now, has anyone here ever thought that said plumes look even more amazing during time acceleration? This phenomenon is - I assume - because to the animations are running much more quickly (???) thereby making it look as though the rocket really is being propelled forward by them.  If this is indeed the case, why do all plume animations - stock or otherwise - appear to go rather slowly thereby giving the appearance of gentle trickle rather than ferocious expansion? Is there no way to link the animation playback speed with vehicle velocity or even make the animations just play faster?

Please enlighten me.

Herp derp 

 

:::::::EDIT::::::::

:blush:

Okay, I've been a lemon and realised I was in fact talking about video footage sped up that makes engine plumes look more betterer - NOT just time accelerating in game. Either way, my question still stands: WHY in the name of ass can't plumes be made to look like they're actually propelling a vehicle forward/upward/whatever rather than just trickling out the engine bell? WHIIIEEEE!!!!!????? I'm loosing sleep over this :wacko: :0.0::0.0::0.0:

:)

x

 

Edited by rextable
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