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Wasn't there a file with the science multipliers for each planet ?


Francois424

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A long time a go I fancied Removing the multiplier for all other planets/moons in the game.
I seem to remember there was a file where all these multipliers were stored, and it could be easily edited.
(Case and point, imagine all other places beside Kerbin only having the x1 multiplier, so a Temperature scan is always 8 science points, no matter if on Eeloo or on the Mun).

Well... I can't find it anymore.  I found the ScienceDefs.cfg but that only gives the base number so it's not what I want.
Also, I don't want to reduce the science gains from the menu, as this affects Kerbin as well, and will not make it the way I want.

Kind of preparing my 1.8 campaign, I thought it was a good time as any to change it.
If anybody can help, just give me a line.

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Both your ideas are good ideas.
For now I'm going to go with the .cfg file from DMagic's "Celestial_Body_Science_Editor-12.0"

It's pretty much exactly what I wanted. Thanks !
Next paythru I'm going to have to Science the S*** out of planets... without nerfing the Kerbin biomes.  ;) 

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