[ERR 16:34:15.026] Input is null for field 'agent' in config node 'CONTRACT_FINISHED'
at System.Environment.get_StackTrace () [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0
at ConfigNode.AddValue (System.String name, System.String value) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at Contracts.Contract.Save (ConfigNode node) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at Contracts.ContractSystem.OnSave (ConfigNode gameNode) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at ScenarioModule.Save (ConfigNode node) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at ProtoScenarioModule..ctor (ScenarioModule module) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at ScenarioRunner.UpdateModules () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at Game.Updated (GameScenes startSceneOverride) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at Game.Updated () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at QuickSaveLoad.doSave (System.String filename, System.String screenMsg) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at QuickSaveLoad.quickSave (System.Boolean saveAs) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at QuickSaveLoad.Update () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
>:0 <--- very appropriate!
Eek.. and after restarting post CTD, it's not recognizing my career game. (!) Hoping to roll back to a previous quicksave.
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MaxwellsDemon
A lot of entries look this:
[ERR 16:34:15.026] Input is null for field 'agent' in config node 'CONTRACT_FINISHED'
at System.Environment.get_StackTrace () [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0
at ConfigNode.AddValue (System.String name, System.String value) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at Contracts.Contract.Save (ConfigNode node) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at Contracts.ContractSystem.OnSave (ConfigNode gameNode) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at ScenarioModule.Save (ConfigNode node) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at ProtoScenarioModule..ctor (ScenarioModule module) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at ScenarioRunner.UpdateModules () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at Game.Updated (GameScenes startSceneOverride) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at Game.Updated () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at QuickSaveLoad.doSave (System.String filename, System.String screenMsg) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at QuickSaveLoad.quickSave (System.Boolean saveAs) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
at QuickSaveLoad.Update () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0
>:0 <--- very appropriate!
Eek.. and after restarting post CTD, it's not recognizing my career game. (!) Hoping to roll back to a previous quicksave.
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