Jeb-head-mug kerman

Community Space Station Challenge

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9 hours ago, kspnerd122 said:

so can i have my mods

Well no, as that would mean everyone would need to use mods, and I want this to be a stock challenge.

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as in i cannot uninstall them but if i dont use them would it be fine

if i cannot participate can you please do my mun and minmus idea i ca give you the craft files for the ones i made

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12 hours ago, kspnerd122 said:

as in i cannot uninstall them but if i dont use them would it be fine

if i cannot participate can you please do my mun and minmus idea i ca give you the craft files for the ones i made

Well if you do not sue them I your station than I think it would be fine?

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thanks because this means a lot

also the modules i am adding will add more docking ports what size do you want all my stations use a standard size of the  1.25 meter docking port. do you want me to add an adapter for larger or smaller ports.

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11 hours ago, kspnerd122 said:

thanks because this means a lot

also the modules i am adding will add more docking ports what size do you want all my stations use a standard size of the  1.25 meter docking port. do you want me to add an adapter for larger or smaller ports.

Yes, please, as that would allow a greater range of expansion to the station later on.

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I will attach a propulsion module to the station to dodge debris(my missions create a lot) also the station will be moved into synchronous orbit(don't worry about the problems with moving it the propulsion module will use ion drives and accelerate the station at 0.5 M/S a second. also this will be done over a period of 1 ingame Year

What is the mass of the station?

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3 hours ago, kspnerd122 said:

I will attach a propulsion module to the station to dodge debris(my missions create a lot) also the station will be moved into synchronous orbit(don't worry about the problems with moving it the propulsion module will use ion drives and accelerate the station at 0.5 M/S a second. also this will be done over a period of 1 ingame Year

What is the mass of the station?

Of the WSS? I have no idea

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can you check as i want to add a station mover so i can move it to a higher orbit(hard for me to rendevous in LKO so i will send up a propulsion module to put it in a better orbit for this(1000 KM)

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On 2/15/2020 at 4:24 AM, kspnerd122 said:

can you check as i want to add a station mover so i can move it to a higher orbit(hard for me to rendevous in LKO so i will send up a propulsion module to put it in a better orbit for this(1000 KM)

i'm sorry, but why do you want to move this into a different orbit just to suit your objectives? You know this is a community challenge? Putting t into a 1000 km orbit will make everything harder for everyone after you doing this mission.

Now if it is some meta storyline objective, sure. But if its just moving for the sake of moving, no please :)

Edit: And claiming the save atm :)

Edited by MarkoeZ

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note i am planning on moving it to avoid debris, in my games LKO has kestler syndrome so putting anything there seems stupid if you look at my game

when j just started to play a booster from my first eve probe destroyed a kerbaled duna mission, the upper stage from my first space station eventually blew it to bits(there were no kerbals on board i had not sent a transport up yet)

Now do you get my point im moving it to avoid kestler syndrome as my boosters hang around

also are we still using 1.8.1 as i cannot update the game

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