Jump to content

KSP Loading...: No Place Like Kerbin


SQUAD

Recommended Posts

2 hours ago, Steven Mading said:

Has anyone else been getting this?

I did see something similar but only near anomalies, as far as I remember. Jeb would sink deeper with every step until he fell through the terrain. "[F] Climb" would get him back onto the surface.

Spoiler

6gPoWJ9.jpg

(The new Set Position cheat option is great :). Thanks!)

Link to comment
Share on other sites

Oh, also combining all game generated physics on each part to single part into a single force set before applying it to Unity's slower physics engine should boost performance a little (if you aren't doing this yet.)  

Second, thread out terrain loading onto a helper thread to reduce it's load on the main thread if you aren't doing so already.

Finally, put each vessel and each quad of the planet's surface in it's own layer, and only enable interactions between them if they are close enough to interact within the next half second or so.  Furthermore, place each ship and, if applicable the quad of terrain under it in it's own "krackenbane" virtual space when it's on it's own layer set.  Then integrate them when they are close enough.

Link to comment
Share on other sites

8 hours ago, Steven Mading said:

I can't run a kerbal without them sinking through Kerbin's ground terrain

This was reported and confirmed in version 1.8.0, and noted to be still present in 1.9.0 on the bug-tracker.  No good work-arounds suggested there, yet, except to stop running occasionally as you've said.

The terrain really does look nicer, though, even as we sink into it.

Link to comment
Share on other sites

2 hours ago, KerbMav said:

So finally a real and valid reason to bring a rover along.

Well, EVA kerbals don't have pressure sensors, or thermometers, etc.  So those contracts already were good for rovers even without this problem.

13 hours ago, OHara said:

This was reported and confirmed in version 1.8.0, and noted to be still present in 1.9.0 on the bug-tracker.  No good work-arounds suggested there, yet, except to stop running occasionally as you've said.

The terrain really does look nicer, though, even as we sink into it.

For me it got worse in 1.9.  I am wondering about whether or not the changelog note about altering the kerbals' colliders for ladder reasons might have increased the incidence of the issue.

Link to comment
Share on other sites

20 hours ago, KerbMav said:

So finally a real and valid reason to bring a rover along.

It's a promo action of Breaking Ground.

"Dislike sinking in ground? Just buy Breaking Ground and use fenestrons!"

Spoiler

 

P.S.
Louisiana lobby in T2.

Edited by kerbiloid
Link to comment
Share on other sites

On 2/17/2020 at 10:27 AM, Steven Mading said:

Well, EVA kerbals don't have pressure sensors, or thermometers, etc.  So those contracts already were good for rovers even without this problem.

Naw they were a good reason to bring extra fuel and build a fuel mizer lander that can do multiple hops. You can clean Minmus of science with a decently built hopper in the time it'd take you to drive between 2 biomes on Mun.

Breaking Ground's little scanner arms on the other hand are a reason to... Okay fine they're a reason to put wheels on your hopper lander. But that's KIND OF a rover.

Link to comment
Share on other sites

14 hours ago, 5thHorseman said:

Naw they were a good reason to bring extra fuel and build a fuel mizer lander that can do multiple hops. You can clean Minmus of science with a decently built hopper in the time it'd take you to drive between 2 biomes on Mun.

Breaking Ground's little scanner arms on the other hand are a reason to... Okay fine they're a reason to put wheels on your hopper lander. But that's KIND OF a rover.

That would be true in the imaginary version of this game where the only place such contracts exist is on low gravity moons.  But in the actual game, Eve exists.

Link to comment
Share on other sites

  • 1 year later...
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...