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Possible bug/issue with robotics


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I have encountered a possible bug/issue with robotics and a lack of power when one of my base modules in physics range (mun base) runs out of power.

Every piece of robotics goes into slowmo when adjusting traverse rates and/or target angles -- by which I mean the animation is very, very slow and jerky - and the game misses some of the animation(s). The game sort of slows down - although that might just have been my PC and not the game.

I resolved the issue by moving a few of the modules (those that have wheels due to a contract) to an orientation where they were able to get direct sunlight, but I thought I should warn others of a possible problem that they might encounter.

Edited by TotemicWeevil
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