VoidCosmos

Mod for the draining intake air

Missing the drainable intake air?  

7 members have voted

  1. 1. Just asking as I am going to make a mod for it

    • Yes.... I am really missing it
    • No! I can live without it


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I may make a mod so that we can use it to get back the feature of draining intake air. This feature has been removed in the latest of KSP 1.9.1 sadly.

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you shouldn't need a mod - just a patch.

this might work. I don't want to test it because, well, I am not running 1.9+ (yet)

Spoiler

@RESOURCE_DEFINITION[IntakeAir]
{
	@RESOURCE_DRAIN_DEFINITION
	{
		@isDrainable = true
		@showDrainFX = true
	}
}

 

 

Edited by zer0Kerbal

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Never used it so can't miss it. Don't really see why anybody would really want it seeing as it was just a (moderately fun) bug.

May as well mod in infinite fuel for jet engines, it's the same result.

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2 hours ago, zer0Kerbal said:

you shouldn't need a mod - just a patch.

this might work. I don't want to test it because, well, I am not running 1.9+ (yet)

  Hide contents


@RESOURCE_DEFINITION[IntakeAir]
{
	@RESOURCE_DRAIN_DEFINITION
	{
		@isDrainable = true
		@showDrainFX = true
	}
}

 

 

I have already created one.  I have to only test it

I will still check yours 

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How about

Spoiler

@PART[ReleaseValve]:HAS[!MODULE[ModuleManager]]:FINAL
{
    MODULE
    {
        name = ModuleResourceDrain
        ResourceName = IntakeAir
        fullResourceDrainTime = 10
        drainUnloaded = true
    }
    

}
 

@zer0Kerbal is it okay?

Edited by Nigel J. Cardozo

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8 hours ago, Nigel J. Cardozo said:

How about

  Hide contents

@PART[ReleaseValve]:HAS[!MODULE[ModuleManager]]:FINAL
{
    MODULE
    {
        name = ModuleResourceDrain
        ResourceName = IntakeAir
        fullResourceDrainTime = 10
        drainUnloaded = true
    }
    

}
 

@zer0Kerbal is it okay?

does it work?

I haven't been in game since 1.9.1 dropped.

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I will check it. I am updating it now

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On 2/29/2020 at 10:23 PM, VoidCosmos said:

How about

  Reveal hidden contents

@PART[ReleaseValve]:HAS[!MODULE[ModuleManager]]:FINAL
{
    MODULE
    {
        name = ModuleResourceDrain
        ResourceName = IntakeAir
        fullResourceDrainTime = 10
        drainUnloaded = true
    }
    

}
 

@zer0Kerbal is it okay?

Edit.

I have tested it. It needs some more tweaks.

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Posted (edited)

 

Edited by VoidCosmos

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