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Game Save size determines memory leak in KSP 1.2 to 1.9 Bug report released. Upvotes needed


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It probably also helps a lot, to have such a clear bug-report, with a clear measure of what needs to be fixed.  My thinking is that a programmer is more willing to dive into unfamiliar and maybe messy code if she has a clear goal.

I assume the axes on your plots are 
  kB used by KSP.exe
versus
  number of Load / Save / Scene-change events

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@OHara Yeah that's what the graph means. I will make some changes. (kind of a newbie when it comes to graphs)

I have said in the bug report what the problem is:

There's a memory leak that is directly linked to the game save size.

 

The problem with the bug report is its really complicated. I had to simplify it.

A complicated bug report is just as bad as one that is unclear.

Thanks for the help @OHara

Edited by Anth12
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