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Duna base explodes when I go back to it


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I'm not sure if this best belongs on technical support or Gameplay, so starting here hoping someone has a suggestion.

I have built and landed a surface base for Duna.  I messed around with it a bit, EVA, etc and all seemed well.  Then I left and did some other things.

I came back to the station, only for it to immediately explode as soon as the game/scene loads.  I've tried it both with my various mods as well as with none and it explodes either way.  Any suggestions on how I can salvage the base (and the poor Kerbals in it)?

I uploaded the save game to my Google Drive: https://drive.google.com/drive/folders/1MZKdLX0yMFUGpPqNYc3fzvvgf-3BbGgH?usp=sharing.  I had also tried sending this as an email to the kerbalspaceprogram support email, but unlike a previous problem I had, I have gotten no response there.

Appreciate any advice you have!

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Well, my approach in a similar situation (it was a landed plane, not a base) was to <R-Shift> - <F12> (yes, I use Linux) and to activate essentially all the cheats before switching to that plane. Then when it was done jumping around and was again standing on the ground I deactivated all the cheats.

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3 hours ago, AHHans said:

Well, my approach in a similar situation (it was a landed plane, not a base) was to <R-Shift> - <F12> (yes, I use Linux) and to activate essentially all the cheats before switching to that plane. Then when it was done jumping around and was again standing on the ground I deactivated all the cheats.

Bingo - I think that did it.  It bounced around quite a bit when I switched to it, but the cheats kept it intact until it settles.  I switched and back several times and it seems fine, but I'll keep that trick in mind if it happens again.  My Kerbals thank you!

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