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So I am planning to adopt a mod. I have the source files etc. My question is, how do I convert the .cs and the .csproj files into a .dll files? What should I do exactly?

Edited by VoidCosmos
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Your first two options are likely to be 1) Visual Studio and b) Visual Code.

Visual Code is free and runs on Linux as well.  (Whether it will handle all the vagaries (special cases) for a Unity build, etc etc, is something I have not personally tried so can't guarantee.)

Edited by Hotel26
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3 hours ago, VoidCosmos said:

So I am planning to adopt a mod. I have the source files etc. My question is, how do I convert the .cs and the .csproj files into a .dll files? What should I do exactly?

Usually it goes like:

  1. Double click the .sln file (or the .csproj file if there is no .sln file)
  2. Run the "build" or "compile" option in the menus
  3. Start fixing errors (typically references, usually the original developer's KSP folder is in a different location than yours)
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16 hours ago, HebaruSan said:

Usually it goes like:

  1. Double click the .sln file (or the .csproj file if there is no .sln file)
  2. Run the "build" or "compile" option in the menus
  3. Start fixing errors (typically references, usually the original developer's KSP folder is in a different location than yours)

And that's it?

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I am getting this error:

Spoiler

1>------ Build started: Project: CollisionFXReUpdated, Configuration: Debug Any CPU ------
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3274: The primary reference "KSPAssets" could not be resolved because it was built against the ".NETFramework,Version=v4.0" framework. This is a higher version than the currently targeted framework ".NETFramework,Version=v3.5".
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3275: The primary reference "Assembly-CSharp" could not be resolved because it has an indirect dependency on the assembly "KSPAssets, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null" which was built against the ".NETFramework,Version=v4.0" framework. This is a higher version than the currently targeted framework ".NETFramework,Version=v3.5".
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3275: The primary reference "KSPAssets.XmlSerializers" could not be resolved because it has an indirect dependency on the assembly "KSPAssets, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null" which was built against the ".NETFramework,Version=v4.0" framework. This is a higher version than the currently targeted framework ".NETFramework,Version=v3.5".
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Assembly-CSharp" could not be resolved because it has an indirect dependency on the .NET Framework assembly "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Assembly-CSharp-firstpass" could not be resolved because it has an indirect dependency on the .NET Framework assembly "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "KSPAssets" could not be resolved because it has an indirect dependency on the .NET Framework assembly "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "KSPAssets.XmlSerializers" could not be resolved because it has an indirect dependency on the .NET Framework assembly "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Mono.Posix" could not be resolved because it has an indirect dependency on the .NET Framework assembly "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Mono.Security" could not be resolved because it has an indirect dependency on the .NET Framework assembly "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Assembly-CSharp" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Assembly-CSharp-firstpass" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Mono.Posix" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Mono.Security" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "KSPAssets" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "KSPAssets.XmlSerializers" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Assembly-CSharp" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "3.5.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "KSPAssets" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "3.5.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "KSPAssets.XmlSerializers" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "3.5.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Assembly-CSharp-firstpass" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "3.5.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Assembly-CSharp" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Assembly-CSharp-firstpass" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "KSPAssets" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "KSPAssets.XmlSerializers" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Mono.Posix" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Mono.Security" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Assembly-CSharp" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Assembly-CSharp-firstpass" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Mono.Posix" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Mono.Security" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "KSPAssets" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "KSPAssets.XmlSerializers" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Assembly-CSharp" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Security, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Assembly-CSharp-firstpass" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Security, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Mono.Posix" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Security, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "Mono.Security" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Security, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "KSPAssets" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Security, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\UniConverter\Other\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2114,5): warning MSB3258: The primary reference "KSPAssets.XmlSerializers" could not be resolved because it has an indirect dependency on the .NET Framework assembly "System.Security, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which has a higher version "4.0.0.0" than the version "2.0.0.0" in the current target framework.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(4,7,4,19): error CS0246: The type or namespace name 'ModuleWheels' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(26,29,26,39): error CS0246: The type or namespace name 'PartModule' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\Utils.cs(9,28,9,36): error CS1069: The type name 'Collider' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\Utils.cs(23,32,23,42): error CS1069: The type name 'GameObject' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\Utils.cs(48,45,48,52): error CS1069: The type name 'Vector3' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\Utils.cs(48,67,48,71): error CS0246: The type or namespace name 'Part' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\Utils.cs(48,17,48,24): error CS1069: The type name 'Vector3' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\Utils.cs(62,44,62,50): error CS0246: The type or namespace name 'Vessel' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(121,47,121,57): error CS0122: 'ConfigNode' is inaccessible due to its protection level
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(121,93,121,98): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(210,23,210,28): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\EvaWatcher.cs(7,24,7,37): error CS1069: The type name 'MonoBehaviour' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(230,23,230,28): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(103,32,103,42): error CS0246: The type or namespace name 'StartState' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(277,23,277,28): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(171,32,171,41): error CS1069: The type name 'Collision' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(302,23,302,28): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(212,31,212,40): error CS1069: The type name 'Collision' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(241,32,241,41): error CS1069: The type name 'Collision' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(176,23,176,28): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(330,33,330,45): error CS1069: The type name 'ContactPoint' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(330,11,330,15): error CS0246: The type or namespace name 'Part' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(177,16,177,21): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(178,16,178,21): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(179,16,179,21): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(180,16,180,21): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(547,33,547,40): error CS1069: The type name 'Vector3' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(565,22,565,26): error CS0246: The type or namespace name 'Part' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(565,33,565,43): error CS1069: The type name 'GameObject' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(565,58,565,67): error CS1069: The type name 'Transform' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(565,91,565,98): error CS1069: The type name 'Vector3' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(16,20,16,25): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(670,34,670,44): error CS1069: The type name 'GameObject' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(676,45,676,55): error CS1069: The type name 'GameObject' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(23,20,23,25): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(682,32,682,36): error CS0246: The type or namespace name 'Part' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(682,56,682,63): error CS1069: The type name 'Vector3' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(682,99,682,109): error CS1069: The type name 'GameObject' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\EvaWatcher.cs(6,6,6,14): error CS0246: The type or namespace name 'KSPAddonAttribute' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\EvaWatcher.cs(6,6,6,14): error CS0246: The type or namespace name 'KSPAddon' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\EvaWatcher.cs(6,15,6,23): error CS0103: The name 'KSPAddon' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(769,40,769,47): error CS1069: The type name 'Vector3' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(824,28,824,35): error CS0246: The type or namespace name 'FXGroup' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\EvaWatcher.cs(41,31,41,41): error CS0246: The type or namespace name 'GameEvents' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\EvaWatcher.cs(41,55,41,59): error CS0246: The type or namespace name 'Part' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\EvaWatcher.cs(41,61,41,65): error CS0246: The type or namespace name 'Part' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(30,20,30,25): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(19,31,19,44): error CS1069: The type name 'MonoBehaviour' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(59,11,59,21): error CS1069: The type name 'GameObject' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(60,11,60,21): error CS1069: The type name 'GameObject' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(62,11,62,21): error CS1069: The type name 'GameObject' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(67,11,67,26): error CS0246: The type or namespace name 'ModuleWheelBase' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(68,11,68,28): error CS0246: The type or namespace name 'ModuleWheelDamage' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(69,11,69,32): error CS0246: The type or namespace name 'ModuleWheelDeployment' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(70,11,70,24): error CS1069: The type name 'WheelCollider' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.VehiclesModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(357,27,357,36): error CS1069: The type name 'Rigidbody' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(357,48,357,55): error CS1069: The type name 'Vector3' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(71,11,71,18): error CS0246: The type or namespace name 'FXGroup' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(72,11,72,18): error CS0246: The type or namespace name 'FXGroup' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(73,11,73,18): error CS0246: The type or namespace name 'FXGroup' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(74,11,74,18): error CS0246: The type or namespace name 'FXGroup' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(75,11,75,16): error CS1069: The type name 'Light' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(76,11,76,16): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(486,28,486,32): error CS1069: The type name 'Mesh' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(486,10,486,14): error CS1069: The type name 'Mesh' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(77,11,77,16): error CS1069: The type name 'Color' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(81,11,81,24): error CS0246: The type or namespace name 'SparkLauncher' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(22,11,22,21): error CS1069: The type name 'GameObject' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(23,11,23,21): error CS1069: The type name 'GameObject' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(85,11,85,21): error CS1069: The type name 'GameObject' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(24,11,24,21): error CS1069: The type name 'GameObject' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(25,11,25,16): error CS1069: The type name 'Light' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(26,11,26,20): error CS1069: The type name 'Rigidbody' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly.
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(37,4,37,12): error CS0246: The type or namespace name 'KSPFieldAttribute' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(37,4,37,12): error CS0246: The type or namespace name 'KSPField' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(39,4,39,12): error CS0246: The type or namespace name 'KSPFieldAttribute' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(39,4,39,12): error CS0246: The type or namespace name 'KSPField' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(41,4,41,12): error CS0246: The type or namespace name 'KSPFieldAttribute' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(41,4,41,12): error CS0246: The type or namespace name 'KSPField' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(43,4,43,12): error CS0246: The type or namespace name 'KSPFieldAttribute' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(43,4,43,12): error CS0246: The type or namespace name 'KSPField' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(45,4,45,12): error CS0246: The type or namespace name 'KSPFieldAttribute' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(45,4,45,12): error CS0246: The type or namespace name 'KSPField' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(47,4,47,12): error CS0246: The type or namespace name 'KSPFieldAttribute' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(47,4,47,12): error CS0246: The type or namespace name 'KSPField' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(49,4,49,12): error CS0246: The type or namespace name 'KSPFieldAttribute' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(49,4,49,12): error CS0246: The type or namespace name 'KSPField' could not be found (are you missing a using directive or an assembly reference?)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
 

 

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3 hours ago, VoidCosmos said:

I am getting this error:

-snip-

The project you're trying to compile was originally for an older version of KSP and was made on .NET Framework 3.5. For newer versions, you'll want to go to the project settings and the build menu(I think, can't remember for sure) and change it to run on any version 4.x.

Once you've done that, it should compile.

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Spoiler

1>------ Build started: Project: CollisionFXReUpdated, Configuration: Debug Any CPU ------
1>E:\CollisionFX-Updated-master\src\CollisionFX\EvaWatcher.cs(19,49,19,60): error CS0103: The name 'CollisionFX' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\EvaWatcher.cs(22,83,22,94): error CS0103: The name 'CollisionFX' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(43,49,43,60): error CS0103: The name 'CollisionFX' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(46,83,46,94): error CS0103: The name 'CollisionFX' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(117,93,117,104): error CS0103: The name 'CollisionFX' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\EvaWatcher.cs(45,17,45,28): error CS0246: The type or namespace name 'CollisionFX' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\EvaWatcher.cs(45,73,45,84): error CS0246: The type or namespace name 'CollisionFX' could not be found (are you missing a using directive or an assembly reference?)
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(105,4,105,7): error CS0103: The name 'Log' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(220,17,220,22): error CS0103: The name 'Utils' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\ColourManager.cs(222,49,222,54): error CS0103: The name 'Utils' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(387,4,387,7): error CS0103: The name 'Log' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(388,4,388,7): error CS0103: The name 'Log' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(389,4,389,7): error CS0103: The name 'Log' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(390,4,390,7): error CS0103: The name 'Log' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(391,4,391,7): error CS0103: The name 'Log' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(392,4,392,7): error CS0103: The name 'Log' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(393,4,393,7): error CS0103: The name 'Log' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(394,4,394,7): error CS0103: The name 'Log' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(395,4,395,7): error CS0103: The name 'Log' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(396,4,396,7): error CS0103: The name 'Log' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\SparkLauncher.cs(397,4,397,7): error CS0103: The name 'Log' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(716,15,716,28): error CS0103: The name 'ColourManager' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(771,14,771,27): error CS0103: The name 'ColourManager' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(773,9,773,22): error CS0103: The name 'ColourManager' does not exist in the current context
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(61,26,61,48): warning CS0169: The field 'CollisionFX.sparkFxParticleEmitter' is never used
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(75,17,75,28): warning CS0169: The field 'CollisionFX.scrapeLight' is never used
1>E:\CollisionFX-Updated-master\src\CollisionFX\CollisionFXReUpdated.cs(59,22,59,29): warning CS0169: The field 'CollisionFX.sparkFx' is never used
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
 

 

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24 minutes ago, HebaruSan said:

.mdb and .pdb files contain symbols used for debugging. The compiler generates them automatically in case you need them.

So it's genarated automatically? Right?

46 minutes ago, Kartoffelkuchen said:

Can't help with the errors you're getting, but you should actually be able to update and maintain a mod before you say that you want to adopt it. Just my 50c. :)

I am trying to push myself into a pool and learn to swim. I have even adopted a part mod. I learnt something from that atleast

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So I have finally compiled it! Yay! Thanks everyone! You guys are the best!:) Now only one thing:

Does this name sound right and 'interesting' to you?:

Collision FX-ReUpdated

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