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DynamicHeapAllocator Crash


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So, for some reason KSP suddenly decides to crash right after loading the game, in the main menu. I am running HeapPadder, it seems to crash with the 16gb padheap.cfg, it seems to crash less with the 32gb padhead.cfg, if I bypass the main menu "fast enough". Maybe a heappadder issue @linuxgurugamer? Player.log shows this:

Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40477994834B | peak: 0B | reserved: 40957262410B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492558927B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492592855B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492625623B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492658391B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492691047B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492724679B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 3442B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492760039B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 6884B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492793671B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 6884B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492826439B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 6884B | peak: 0B | reserved: 3047424B 
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40477994834B | peak: 0B | reserved: 40957262410B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492558927B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492592855B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492859207B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 1721B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492658391B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492893703B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 3442B | peak: 0B | reserved: 3047424B 
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492625623B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492894567B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492829895B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492829895B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492760039B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 6884B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492691047B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492826439B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 6884B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492729863B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 1727B | peak: 0B | reserved: 3047424B 
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492724679B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 3442B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492894567B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492729863B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 1727B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Crash!!!
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492695519B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
  ERROR: Error while initializing dbghelp.dll, GetLastError: 'Der Vorgang wurde erfolgreich beendet.' (Address: 0000000000000000)

========== OUTPUTTING STACK TRACE ==================

The only thing that changed in the last couple days was the update of Spectra, maybe some memory leak? @Avera9eJoe

Though KSP uses only like 12gb of ram at the main menu. I have 32gb ram. 

Detailed logs can be found here: https://yadi.sk/d/7eKoYIbBtMqSbA

For some reason the linux ksp version with the same setup doesn't do this. In one instance, steam client, gog galaxy client and yandex browser crashed all together with KSP. I also updated nvidia drivers yesterday.

Also giving a shout to @Lisias, because he knows so much about KSP's inner guts :D

Edited by hendrack
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2 hours ago, hendrack said:

Though KSP uses only like 12gb of ram at the main menu. I have 32gb ram. 

Detailed logs can be found here: https://yadi.sk/d/7eKoYIbBtMqSbA

For some reason the linux ksp version with the same setup doesn't do this. In one instance, steam client, gog galaxy client and yandex browser crashed all together with KSP. I also updated nvidia drivers yesterday.

Also giving a shout to @Lisias, because he knows so much about KSP's inner guts :D

There'n an additional Crash Report on "C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes", if it's text it would help us to pinpoint the reason and perhaps file a report on Unity's bug track.

Crash!!!
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h

I think this should be a Unity glitch, failing to cope with Windows intrinsics (Unity had born on MacOS a long time ago, a BSD Unix derivative).

On the crash report, I found this:

[ ALLOC_DEFAULT ] used: 40492695519B | peak: 0B | reserved: 40971792871B
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B

The process had died due an attempt to allocate about 14MB of memory, besides still having 456MB available on the current allocated memory pool. However, I'm assuming that WebRequest calls use the ALLOC_DEFAULT pool. 

It's a terribly wild guess, but the ALLOC_TEMP_THREAD pool has only 3Mb of size. Since the dying call is a WebRequest, I'm guessing this call would use the temporary's thread pool and the request wants about 5 times the available memory for this pool.

But, and again, I'm wild guessing.

Interesting enough, I'm seeing this a lot on reports about the late Windows Phone (that had an incredibly tight memory constrains, obviously) and one specifically about a crash on WebRequest about downloading a 1GB file on Oculus <something> using Client.GetObjectAsync().

Since the only thing that changed was an update on Spectra, I downloaded it to check it - but I think Spectra was just the Screaming Victim on this, there's no code on it - or perhaps, the straw that broke the camel's back.

-- -- POST EDIT -- -- 

GetObjectAsync appears to be an AWS's library call...

I also found a link saying something similar had happened once with someone downloading a flawed JSON object somewhere...

Edited by Lisias
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2 hours ago, hendrack said:

So, for some reason KSP suddenly decides to crash right after loading the game, in the main menu. I am running HeapPadder, it seems to crash with the 16gb padheap.cfg, it seems to crash less with the 32gb padhead.cfg, if I bypass the main menu "fast enough". Maybe a heappadder issue @linuxgurugamer? Player.log shows this:


Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40477994834B | peak: 0B | reserved: 40957262410B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492558927B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492592855B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492625623B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492658391B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492691047B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492724679B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 3442B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492760039B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 6884B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492793671B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 6884B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492826439B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 6884B | peak: 0B | reserved: 3047424B 
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40477994834B | peak: 0B | reserved: 40957262410B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492558927B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492592855B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492859207B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 1721B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492658391B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492893703B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 3442B | peak: 0B | reserved: 3047424B 
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492625623B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492894567B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 14530461.
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492829895B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492829895B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492760039B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 6884B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492691047B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492826439B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 6884B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492729863B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 1727B | peak: 0B | reserved: 3047424B 
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492724679B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 3442B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492894567B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492729863B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 1727B | peak: 0B | reserved: 3047424B 

 
(Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1175)

Crash!!!
DynamicHeapAllocator out of memory - Could not get memory for large allocation 14530461!
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
Could not allocate memory: System out of memory!
Trying to allocate: 14530461B with 16 alignment. MemoryLabel: WebRequest
Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
Memory overview

[ ALLOC_DEFAULT ] used: 40492695519B | peak: 0B | reserved: 40971792871B 
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 52428800B 
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 3016644672B | peak: 0B | reserved: 3110942176B 
[ ALLOC_CACHEOBJECTS ] used: 816440828B | peak: 0B | reserved: 1100832548B 
[ ALLOC_TYPETREE ] used: 2820120B | peak: 0B | reserved: 5242880B 
[ ALLOC_TEMP_THREAD ] used: 0B | peak: 0B | reserved: 3047424B 
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/chris/AppData/Local/Temp/Squad/Kerbal Space Program/Crashes
  ERROR: Error while initializing dbghelp.dll, GetLastError: 'Der Vorgang wurde erfolgreich beendet.' (Address: 0000000000000000)

========== OUTPUTTING STACK TRACE ==================

The only thing that changed in the last couple days was the update of Spectra, maybe some memory leak? @Avera9eJoe

Though KSP uses only like 12gb of ram at the main menu. I have 32gb ram. 

Detailed logs can be found here: https://yadi.sk/d/7eKoYIbBtMqSbA

For some reason the linux ksp version with the same setup doesn't do this. In one instance, steam client, gog galaxy client and yandex browser crashed all together with KSP. I also updated nvidia drivers yesterday.

Also giving a shout to @Lisias, because he knows so much about KSP's inner guts :D

If it's a memory leak it's definitely not from Spectra, all spectra is is a collection of configs and textures that add effects via Scatterer/EnvironmentalVisualEnhancements/Kopernicus. Only change I made last few days was changing a couple settings to fix a bug with the main menu. I'm afraid I'm not sure what's going on here :/

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@LisiasHere's the crash log, its also on the yandex link along with  a dump file.

Kerbal Space Program by Squad [version: Unity 2019.2.2f1_ab112815d860]

UnityPlayer.dll caused an Access Violation (0xc0000005)
  in module UnityPlayer.dll at 0033:3c53237e.

Error occurred at 2020-06-01_172328.
E:\KSP 19 Sandbox lisias\KSP_x64.exe, run by chris.

65% physical memory in use.
32714 MB physical memory [11433 MB free].
53703 MB process peak paging file [53688 MB used].
27941 MB process peak working set [7553 MB used].
System Commit Total/Limit/Peak: 59833MB/60356MB/60356MB
System Physical Total/Available: 32714MB/11433MB
System Process Count: 153
System Thread Count: 1737
System Handle Count: 60257
Disk space data for 'C:\Users\chris\AppData\Local\Temp\Squad\Kerbal Space Program\Crashes\Crash_2020-06-01_152254123\': 34518540288 bytes free of 231877898240 total.

Write to location 0000000000000000 caused an access violation.

Context:
RDI:    0x0000000000000000  RSI: 0x000000f2b74f7b20  RAX:   0x0000000000000000
RBX:    0x000002ad5396c5d0  RCX: 0x0000000000008000  RDX:   0x000000f2b74f7b20
RIP:    0x00007ff83c53237e  RBP: 0x000002afa7110310  SegCs: 0x000000f200000033
EFlags: 0x0000000000010203  RSP: 0x000000f2b74f7628  SegSs: 0x000000f20000002b
R8:     0x0000000000008000  R9:  0x000000f2b74ffb50  R10:   0x000000f2b74f7b20
R11:    0x0000000000000000  R12: 0x0000000000000000  R13:   0x0000000000000000
R14:    0x0000000000000000  R15: 0x000000f2b74f7b20


Bytes at CS:EIP:
f3 a4 5e 5f c3 cc cc cc cc cc cc 0f 1f 80 00 00 

Mono DLL loaded successfully at 'E:\KSP 19 Sandbox lisias\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll'.


Stack Trace of Crashed Thread 6368:
0x00007FF83C53237E (UnityPlayer) InitializeNvCloth
0x00007FF83B5511C6 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83BE5D599 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart

Stacks for Running Threads:

Call Stack for Thread 2592:
0x00007FF83BFCAC45 (UnityPlayer) PAL_Memory_Free
0x00007FF83BFCB8BD (UnityPlayer) PAL_Memory_Free
0x00007FF83B838C33 (UnityPlayer) UnityMain
0x00007FF83B838A0F (UnityPlayer) UnityMain
0x00007FF83B834E75 (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF83B356F33)
0x00007FF83B356F33 (UnityPlayer) (function-name not available)
0x00007FF83B988D02 (UnityPlayer) UnityMain
0x00007FF83B988F2C (UnityPlayer) UnityMain
0x00007FF83B877D32 (UnityPlayer) UnityMain
0x00007FF83B872FD3 (UnityPlayer) UnityMain
0x00007FF83B878D67 (UnityPlayer) UnityMain
0x00007FF83BA34CD7 (UnityPlayer) UnityMain
0x00007FF83BA269A7 (UnityPlayer) UnityMain
0x00007FF83BA26A49 (UnityPlayer) UnityMain
0x00007FF83BA28A42 (UnityPlayer) UnityMain
0x00007FF83B7F1AC5 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7F06AA (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7F4746 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7F80AB (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF65D1611F2)
0x00007FF65D1611F2 (KSP_x64) (function-name not available)
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 7836:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83AB75E8F (mono-2.0-bdwgc) mono_conc_hashtable_remove
0x00007FF83AC6354D (mono-2.0-bdwgc) mono_gc_reference_queue_new
0x00007FF83AC62325 (mono-2.0-bdwgc) mono_callspec_parse
0x00007FF83AC257D8 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF83AC25566 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 1052:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83B9E1E45 (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 1524:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83B9E1E45 (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 1912:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83B9E1E45 (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 7832:
0x00007FF87A1DC434 (ntdll) NtFreeVirtualMemory
0x00007FF87922373D (KERNEL32) CreateToolhelp32Snapshot
0x00007FF83B7BFC4E (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BCE99 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BD112 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7C9D48 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF8773AFEEA (KERNELBASE) UnhandledExceptionFilter
0x00007FF87A1E4AB2 (ntdll) memset
0x00007FF87A1CC656 (ntdll) _C_specific_handler
0x00007FF87A1E11CF (ntdll) _chkstk
0x00007FF87A1AA209 (ntdll) RtlRaiseException
0x00007FF87A1DFE3E (ntdll) KiUserExceptionDispatcher
0x00007FF83C53237E (UnityPlayer) InitializeNvCloth
0x00007FF83B5511C6 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83BE5D599 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 6800:
0x00007FF87A1DF9A4 (ntdll) NtWaitForAlertByThreadId
0x00007FF87A147619 (ntdll) RtlDllShutdownInProgress
0x00007FF87A1474D2 (ntdll) RtlDllShutdownInProgress
0x00007FF87A1472FD (ntdll) RtlDllShutdownInProgress
0x00007FF87A15B576 (ntdll) RtlEnterCriticalSection
0x00007FF87A15B3C0 (ntdll) RtlEnterCriticalSection
0x00007FF83B833D3A (UnityPlayer) UnityMain
0x00007FF83B83397A (UnityPlayer) UnityMain
0x00007FF83B8343B4 (UnityPlayer) UnityMain
0x00007FF83B837ECF (UnityPlayer) UnityMain
0x00007FF83B8390EB (UnityPlayer) UnityMain
0x00007FF83BA95BB2 (UnityPlayer) UnityMain
0x00007FF83BE5D537 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 10704:
0x00007FF87A1DF9A4 (ntdll) NtWaitForAlertByThreadId
0x00007FF87A147619 (ntdll) RtlDllShutdownInProgress
0x00007FF87A1474D2 (ntdll) RtlDllShutdownInProgress
0x00007FF87A1472FD (ntdll) RtlDllShutdownInProgress
0x00007FF87A15B576 (ntdll) RtlEnterCriticalSection
0x00007FF87A15B3C0 (ntdll) RtlEnterCriticalSection
0x00007FF83B833D3A (UnityPlayer) UnityMain
0x00007FF83B83397A (UnityPlayer) UnityMain
0x00007FF83B8343B4 (UnityPlayer) UnityMain
0x00007FF83B837ECF (UnityPlayer) UnityMain
0x00007FF83B8390EB (UnityPlayer) UnityMain
0x00007FF83BA95BB2 (UnityPlayer) UnityMain
0x00007FF83BE5D537 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 10656:
0x00007FF87A1DC5B4 (ntdll) ZwUnmapViewOfSection
0x00007FF87921F397 (KERNEL32) Thread32Next
0x00007FF83B7BFD3F (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BCE99 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BD112 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7C9D48 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF8773AFEEA (KERNELBASE) UnhandledExceptionFilter
0x00007FF87A1E4AB2 (ntdll) memset
0x00007FF87A1CC656 (ntdll) _C_specific_handler
0x00007FF87A1E11CF (ntdll) _chkstk
0x00007FF87A1AA209 (ntdll) RtlRaiseException
0x00007FF87A1DFE3E (ntdll) KiUserExceptionDispatcher
0x00007FF83C53237E (UnityPlayer) InitializeNvCloth
0x00007FF83B5511C6 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83BE5D599 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 1404:
0x00007FF87A1DF9A4 (ntdll) NtWaitForAlertByThreadId
0x00007FF87A147619 (ntdll) RtlDllShutdownInProgress
0x00007FF87A1474D2 (ntdll) RtlDllShutdownInProgress
0x00007FF87A1472FD (ntdll) RtlDllShutdownInProgress
0x00007FF87A15B576 (ntdll) RtlEnterCriticalSection
0x00007FF87A15B3C0 (ntdll) RtlEnterCriticalSection
0x00007FF83B833D3A (UnityPlayer) UnityMain
0x00007FF83B83397A (UnityPlayer) UnityMain
0x00007FF83B8343B4 (UnityPlayer) UnityMain
0x00007FF83B837ECF (UnityPlayer) UnityMain
0x00007FF83B8390EB (UnityPlayer) UnityMain
0x00007FF83BA95BB2 (UnityPlayer) UnityMain
0x00007FF83BE5D537 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 9712:
0x00007FF87A1DF9A4 (ntdll) NtWaitForAlertByThreadId
0x00007FF87A147619 (ntdll) RtlDllShutdownInProgress
0x00007FF87A1474D2 (ntdll) RtlDllShutdownInProgress
0x00007FF87A1472FD (ntdll) RtlDllShutdownInProgress
0x00007FF87A15B576 (ntdll) RtlEnterCriticalSection
0x00007FF87A15B3C0 (ntdll) RtlEnterCriticalSection
0x00007FF83B833D3A (UnityPlayer) UnityMain
0x00007FF83B83397A (UnityPlayer) UnityMain
0x00007FF83B8343B4 (UnityPlayer) UnityMain
0x00007FF83B837ECF (UnityPlayer) UnityMain
0x00007FF83B8390EB (UnityPlayer) UnityMain
0x00007FF83BA95BB2 (UnityPlayer) UnityMain
0x00007FF83BE5D537 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 3160:
0x00007FF87A1DCE44 (ntdll) NtAlertThreadByThreadId
0x00007FF87A14637C (ntdll) RtlWaitForWnfMetaNotification
0x00007FF87A14713D (ntdll) RtlWakeAddressAll
0x00007FF87A17AA12 (ntdll) RtlLeaveCriticalSection
0x00007FF83B833D15 (UnityPlayer) UnityMain
0x00007FF83B83397A (UnityPlayer) UnityMain
0x00007FF83B8343B4 (UnityPlayer) UnityMain
0x00007FF83B837ECF (UnityPlayer) UnityMain
0x00007FF83B8390EB (UnityPlayer) UnityMain
0x00007FF83BA95BB2 (UnityPlayer) UnityMain
0x00007FF83BE5D537 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 1012:
0x00007FF878158184 (win32u) NtUserClipCursor
0x00007FF83B7EA1BC (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7C0590 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7C9D48 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF8773AFEEA (KERNELBASE) UnhandledExceptionFilter
0x00007FF87A1E4AB2 (ntdll) memset
0x00007FF87A1CC656 (ntdll) _C_specific_handler
0x00007FF87A1E11CF (ntdll) _chkstk
0x00007FF87A1AA209 (ntdll) RtlRaiseException
0x00007FF87A1DFE3E (ntdll) KiUserExceptionDispatcher
0x00007FF83C53237E (UnityPlayer) InitializeNvCloth
0x00007FF83B5511C6 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83BE5D599 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 11152:
0x00007FF87A1DF9A4 (ntdll) NtWaitForAlertByThreadId
0x00007FF87A147619 (ntdll) RtlDllShutdownInProgress
0x00007FF87A1474D2 (ntdll) RtlDllShutdownInProgress
0x00007FF87A1472FD (ntdll) RtlDllShutdownInProgress
0x00007FF87A15B576 (ntdll) RtlEnterCriticalSection
0x00007FF87A15B3C0 (ntdll) RtlEnterCriticalSection
0x00007FF83B833D3A (UnityPlayer) UnityMain
0x00007FF83B83397A (UnityPlayer) UnityMain
0x00007FF83B8343B4 (UnityPlayer) UnityMain
0x00007FF83B837ECF (UnityPlayer) UnityMain
0x00007FF83B8390EB (UnityPlayer) UnityMain
0x00007FF83BA95BB2 (UnityPlayer) UnityMain
0x00007FF83BE5D537 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 2852:
0x00007FF87A1DC5B4 (ntdll) ZwUnmapViewOfSection
0x00007FF87921F397 (KERNEL32) Thread32Next
0x00007FF83B7BFD3F (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BCE99 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BD112 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7C9D48 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF8773AFEEA (KERNELBASE) UnhandledExceptionFilter
0x00007FF87A1E4AB2 (ntdll) memset
0x00007FF87A1CC656 (ntdll) _C_specific_handler
0x00007FF87A1E11CF (ntdll) _chkstk
0x00007FF87A1AA209 (ntdll) RtlRaiseException
0x00007FF87A1DFE3E (ntdll) KiUserExceptionDispatcher
0x00007FF83C53237E (UnityPlayer) InitializeNvCloth
0x00007FF83B5511C6 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83BE5D599 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 10228:
0x00007FF87A1DF9A4 (ntdll) NtWaitForAlertByThreadId
0x00007FF87A147619 (ntdll) RtlDllShutdownInProgress
0x00007FF87A1474D2 (ntdll) RtlDllShutdownInProgress
0x00007FF87A1472FD (ntdll) RtlDllShutdownInProgress
0x00007FF87A15B576 (ntdll) RtlEnterCriticalSection
0x00007FF87A15B3C0 (ntdll) RtlEnterCriticalSection
0x00007FF83B838BF1 (UnityPlayer) UnityMain
0x00007FF83B838A0F (UnityPlayer) UnityMain
0x00007FF83B834E75 (UnityPlayer) UnityMain
0x00007FF83BE5D622 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 3768:
0x00007FF87A1DC5B4 (ntdll) ZwUnmapViewOfSection
0x00007FF87921F397 (KERNEL32) Thread32Next
0x00007FF83B7BFD3F (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BCE99 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BD112 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7C9D48 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF8773AFEEA (KERNELBASE) UnhandledExceptionFilter
0x00007FF87A1E4AB2 (ntdll) memset
0x00007FF87A1CC656 (ntdll) _C_specific_handler
0x00007FF87A1E11CF (ntdll) _chkstk
0x00007FF87A1AA209 (ntdll) RtlRaiseException
0x00007FF87A1DFE3E (ntdll) KiUserExceptionDispatcher
0x00007FF83C53237E (UnityPlayer) InitializeNvCloth
0x00007FF83B5511C6 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83BE5D599 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 11988:
0x00007FF87A1DC5B4 (ntdll) ZwUnmapViewOfSection
0x00007FF87921F397 (KERNEL32) Thread32Next
0x00007FF83B7BFD3F (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BCE99 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BD112 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7C9D48 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF8773AFEEA (KERNELBASE) UnhandledExceptionFilter
0x00007FF87A1E4AB2 (ntdll) memset
0x00007FF87A1CC656 (ntdll) _C_specific_handler
0x00007FF87A1E11CF (ntdll) _chkstk
0x00007FF87A1AA209 (ntdll) RtlRaiseException
0x00007FF87A1DFE3E (ntdll) KiUserExceptionDispatcher
0x00007FF83C53237E (UnityPlayer) InitializeNvCloth
0x00007FF83B5511C6 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83BE5D599 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 10684:
0x00007FF87A1DC574 (ntdll) ZwMapViewOfSection
0x00007FF87921F348 (KERNEL32) Thread32Next
0x00007FF83B7BFD3F (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BCE99 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BD112 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7C9D48 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF8773AFEEA (KERNELBASE) UnhandledExceptionFilter
0x00007FF87A1E4AB2 (ntdll) memset
0x00007FF87A1CC656 (ntdll) _C_specific_handler
0x00007FF87A1E11CF (ntdll) _chkstk
0x00007FF87A1AA209 (ntdll) RtlRaiseException
0x00007FF87A1DFE3E (ntdll) KiUserExceptionDispatcher
0x00007FF83C53237E (UnityPlayer) InitializeNvCloth
0x00007FF83B5511C6 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83BE5D599 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 9160:
0x00007FF87A1DC5B4 (ntdll) ZwUnmapViewOfSection
0x00007FF87921F397 (KERNEL32) Thread32Next
0x00007FF83B7BFD3F (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BCE99 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7BD112 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7C9D48 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF8773AFEEA (KERNELBASE) UnhandledExceptionFilter
0x00007FF87A1E4AB2 (ntdll) memset
0x00007FF87A1CC656 (ntdll) _C_specific_handler
0x00007FF87A1E11CF (ntdll) _chkstk
0x00007FF87A1AA209 (ntdll) RtlRaiseException
0x00007FF87A1DFE3E (ntdll) KiUserExceptionDispatcher
0x00007FF83C53237E (UnityPlayer) InitializeNvCloth
0x00007FF83B5511C6 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83BE5D599 (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5CD5C (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5E0CA (UnityPlayer) PAL_Memory_Free
0x00007FF83BE5D898 (UnityPlayer) PAL_Memory_Free
0x00007FF83B9E18A9 (UnityPlayer) UnityMain
0x00007FF83B9E293C (UnityPlayer) UnityMain
0x00007FF83B9E19C7 (UnityPlayer) UnityMain
0x00007FF83B9E1D8A (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 8372:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83BABB2F4 (UnityPlayer) UnityMain
0x00007FF83BA25BEC (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 10568:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83B8E8D28 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 1532:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 11948:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 10152:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 12076:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 5132:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83ED3B143 (nvwgf2umx) OpenAdapter12
0x00007FF83ED3A320 (nvwgf2umx) OpenAdapter12
0x00007FF83ED30E6D (nvwgf2umx) OpenAdapter12
0x00007FF83F5FE7EA (nvwgf2umx) NVAPI_Thunk
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 7572:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 12020:
0x00007FF83B727F13 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B734492 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B73420D (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7266CF (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B920C90 (UnityPlayer) UnityMain
0x00007FF83B7274BD (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7B03FF (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7B86AB (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83B7B8788 (UnityPlayer) PAL_Thread_SupportsThreads
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 10308:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83C16B40A (UnityPlayer) PAL_Timer_WaitForAtLeast
0x00007FF83C16B35E (UnityPlayer) PAL_Timer_WaitForAtLeast
0x00007FF83C101526 (UnityPlayer) PAL_Timer_WaitForAtLeast
0x00007FF83C552E04 (UnityPlayer) InitializeNvCloth
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 11868:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83C14D995 (UnityPlayer) PAL_Timer_WaitForAtLeast
0x00007FF83C10036A (UnityPlayer) PAL_Timer_WaitForAtLeast
0x00007FF83C1014F1 (UnityPlayer) PAL_Timer_WaitForAtLeast
0x00007FF83C552E04 (UnityPlayer) InitializeNvCloth
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 12260:
0x00007FF87A1DC6F4 (ntdll) NtDelayExecution
0x00007FF8772F6891 (KERNELBASE) SleepEx
0x00007FF83C10051A (UnityPlayer) PAL_Timer_WaitForAtLeast
0x00007FF83C101554 (UnityPlayer) PAL_Timer_WaitForAtLeast
0x00007FF83C552E04 (UnityPlayer) InitializeNvCloth
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 11568:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83BA3C985 (UnityPlayer) UnityMain
0x00007FF83BA3CB19 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 3252:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 4304:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 7340:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 11380:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 2336:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83B9E1E45 (UnityPlayer) UnityMain
0x00007FF83B9E2DE9 (UnityPlayer) UnityMain
0x00007FF83BABA298 (UnityPlayer) UnityMain
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 5956:
0x00007FF87A1DFA04 (ntdll) NtWaitForWorkViaWorkerFactory
0x00007FF87A173FE0 (ntdll) RtlInitializeResource
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 8320:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 3400:
0x00007FF87A1DCBC4 (ntdll) NtWaitForMultipleObjects
0x00007FF877308037 (KERNELBASE) WaitForMultipleObjectsEx
0x00007FF877307F1E (KERNELBASE) WaitForMultipleObjects
0x00007FF83F5C1B97 (nvwgf2umx) NVAPI_Thunk
0x00007FF83F5FE7EA (nvwgf2umx) NVAPI_Thunk
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 2488:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83AB75E8F (mono-2.0-bdwgc) mono_conc_hashtable_remove
0x00007FF83AC26DF3 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x000002AD4CD5653D (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD5613B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55FEB (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55E6B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55D7B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55D1F (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD559C3 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55856 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54C46 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54A4B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD5496B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54883 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD407C318E (Mono JIT Code) <unknown class>.<unknown method>()
0x00007FF83AC7BC80 (mono-2.0-bdwgc) mono_get_runtime_build_info
0x00007FF83AC01D92 (mono-2.0-bdwgc) mono_perfcounters_init
0x00007FF83AC0AF62 (mono-2.0-bdwgc) mono_runtime_invoke_array
0x00007FF83AC2581F (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF83AC25566 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 1016:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83AB75E8F (mono-2.0-bdwgc) mono_conc_hashtable_remove
0x00007FF83AC26DF3 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x000002AD4CD5653D (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD5613B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55FEB (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55E6B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55D7B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55D1F (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD559C3 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55856 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54C46 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54A4B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD5496B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54883 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD407C318E (Mono JIT Code) <unknown class>.<unknown method>()
0x00007FF83AC7BC80 (mono-2.0-bdwgc) mono_get_runtime_build_info
0x00007FF83AC01D92 (mono-2.0-bdwgc) mono_perfcounters_init
0x00007FF83AC0AF62 (mono-2.0-bdwgc) mono_runtime_invoke_array
0x00007FF83AC2581F (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF83AC25566 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 9332:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83AB75E8F (mono-2.0-bdwgc) mono_conc_hashtable_remove
0x00007FF83AC26DF3 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x000002AD4CD5653D (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD5613B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55FEB (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55E6B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55D7B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55D1F (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD559C3 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55856 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54C46 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54A4B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD5496B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54883 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD407C318E (Mono JIT Code) <unknown class>.<unknown method>()
0x00007FF83AC7BC80 (mono-2.0-bdwgc) mono_get_runtime_build_info
0x00007FF83AC01D92 (mono-2.0-bdwgc) mono_perfcounters_init
0x00007FF83AC0AF62 (mono-2.0-bdwgc) mono_runtime_invoke_array
0x00007FF83AC2581F (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF83AC25566 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 8764:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83AB75E8F (mono-2.0-bdwgc) mono_conc_hashtable_remove
0x00007FF83AC26DF3 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x000002AD4CD5653D (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD5613B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55FEB (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55E6B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55D7B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55D1F (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD559C3 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55856 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54C46 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54A4B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD5496B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54883 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD407C318E (Mono JIT Code) <unknown class>.<unknown method>()
0x00007FF83AC7BC80 (mono-2.0-bdwgc) mono_get_runtime_build_info
0x00007FF83AC01D92 (mono-2.0-bdwgc) mono_perfcounters_init
0x00007FF83AC0AF62 (mono-2.0-bdwgc) mono_runtime_invoke_array
0x00007FF83AC2581F (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF83AC25566 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 9508:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83AB75E8F (mono-2.0-bdwgc) mono_conc_hashtable_remove
0x00007FF83AC26DF3 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x000002AD4CD5653D (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD5613B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55FEB (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55E6B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55D7B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55D1F (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD55AEF42A (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD55856 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54C46 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54A4B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD5496B (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD4CD54883 (Mono JIT Code) <unknown class>.<unknown method>()
0x000002AD407C318E (Mono JIT Code) <unknown class>.<unknown method>()
0x00007FF83AC7BC80 (mono-2.0-bdwgc) mono_get_runtime_build_info
0x00007FF83AC01D92 (mono-2.0-bdwgc) mono_perfcounters_init
0x00007FF83AC0AF62 (mono-2.0-bdwgc) mono_runtime_invoke_array
0x00007FF83AC2581F (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF83AC25566 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 6704:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF8768182ED)
0x00007FF8768182ED (mswsock) (function-name not available)
0x00007FF87681F20A (mswsock) Tcpip4_WSHGetWildcardSockaddr
0x00007FF879D61F7C (WS2_32) select
0x00007FF83AB696C0 (mono-2.0-bdwgc) mono_poll
0x00007FF83AC2C0D5 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF83AC2CB67 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF83AC257D8 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF83AC25566 (mono-2.0-bdwgc) mono_threads_set_shutting_down
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 8496:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 10344:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 12160:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 9208:
0x00007FF87A1DC0F4 (ntdll) NtWaitForSingleObject
0x00007FF8772E8B03 (KERNELBASE) WaitForSingleObjectEx
0x00007FF83EE76616 (nvwgf2umx) OpenAdapter12
0x00007FF83FCB92DC (nvwgf2umx) NVAPI_Thunk
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 7472:
0x00007FF87A1DC194 (ntdll) NtRemoveIoCompletion
0x00007FF876820BF8 (mswsock) Tcpip4_WSHSetSocketInformation
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 6164:
0x00007FF87A1DFA04 (ntdll) NtWaitForWorkViaWorkerFactory
0x00007FF87A173FE0 (ntdll) RtlInitializeResource
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart


Call Stack for Thread 7176:
0x00007FF87A1DFA04 (ntdll) NtWaitForWorkViaWorkerFactory
0x00007FF87A173FE0 (ntdll) RtlInitializeResource
0x00007FF879217BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87A1ACE51 (ntdll) RtlUserThreadStart




Stack Memory [0x000000F2B74F7628-0x000000F2B7500000]:
0xb74f7628: 00008000 00000000 00008000 00000000 ................
0xb74f7638: 3b5511c6 00007ff8 5396c5d0 000002ad ..U;.......S....
0xb74f7648: 00008000 000002ad 00000000 00000000 ................
0xb74f7658: 3c594da8 00007ff8 539668c0 000002ad .MY<.....h.S....
0xb74f7668: 00000000 00000000 00ddb79d 00000000 ................
0xb74f7678: 3be5d599 00007ff8 5396c5d0 000002ad ...;.......S....
0xb74f7688: b74ffb50 000000f2 00000000 00000000 P.O.............
0xb74f7698: 00000000 00000000 5395b000 000002ad ...........S....
0xb74f76a8: 00000036 00000000 00000000 00000000 6...............
0xb74f76b8: 00000035 00000000 00000049 00000000 5.......I.......
0xb74f76c8: 00000000 00000000 3c62b6c8 00007ff8 ..........b<....
0xb74f76d8: 4b2f3a45 31205053 61532039 6f62646e E:/KSP 19 Sandbo
0xb74f76e8: 696c2078 73616973 73754d2f 4d2f6369 x lisias/Music/M
0xb74f76f8: 2f6e6961 756e654d 626d4120 636e6569 ain/Menu Ambienc
0xb74f7708: 676f2e65 2f730067 6e6f6369 7561705f e.ogg.s/icon_pau
0xb74f7718: 702e6573 2f00676e 6c6c6947 6e702e79 se.png./Gilly.pn
0xb74f7728: 736e0067 50534b2f 61505241 2e676942 g.ns/KSPARPaBig.
0xb74f7738: 00676e70 702e3030 6700676e 422f6100 png.00.png.g.a/B
0xb74f7748: 656e6e61 532f7372 65636375 732f7373 anners/Success/s
0xb74f7758: 65636375 31307373 676e702e 00000000 uccess01.png....
0xb74f7768: 00000000 00000000 00000000 00000000 ................
0xb74f7778: 00000000 00000000 00000000 00000000 ................
0xb74f7788: 00000000 00000000 00000000 00000000 ................
0xb74f7798: 00000000 00000000 00000000 00000000 ................
0xb74f77a8: 00000000 00000000 00000000 00000000 ................
0xb74f77b8: 00000000 00000000 00000000 00000000 ................
0xb74f77c8: 00000000 00000000 00000000 00000000 ................
0xb74f77d8: 00000000 00000000 00000000 00000000 ................
0xb74f77e8: 00000000 00000000 00000000 00000000 ................
0xb74f77f8: 00000000 00000000 00000000 00000000 ................
0xb74f7808: 00000000 00000000 00000000 00000000 ................
0xb74f7818: 00000000 00000000 00000000 00000000 ................
0xb74f7828: 00000000 00000000 00000000 00000000 ................
0xb74f7838: 00000000 00000000 00000000 00000000 ................
0xb74f7848: 00000000 00000000 00000000 00000000 ................
0xb74f7858: 00000000 00000000 00000000 00000000 ................
0xb74f7868: 00000000 00000000 00000000 00000000 ................
0xb74f7878: 00000000 00000000 00000000 00000000 ................
0xb74f7888: 00000000 00000000 00000000 00000000 ................
0xb74f7898: 00000000 00000000 00000000 00000000 ................
0xb74f78a8: 00000000 00000000 00000000 00000000 ................
0xb74f78b8: 00000000 00000000 00000000 00000000 ................
0xb74f78c8: 00000000 00000000 00000000 00000000 ................
0xb74f78d8: 00000000 00000000 00000000 00000000 ................
0xb74f78e8: 00000000 00000000 00000000 00000000 ................
0xb74f78f8: 00000000 00000000 00000000 00000000 ................
0xb74f7908: 00000000 00000000 00000000 00000000 ................
0xb74f7918: 00000000 00000000 00000000 00000000 ................
0xb74f7928: 00000000 00000000 00000000 00000000 ................
0xb74f7938: 00000000 00000000 00000000 00000000 ................
0xb74f7948: 00000000 00000000 00000000 00000000 ................
0xb74f7958: 00000000 00000000 00000000 00000000 ................
0xb74f7968: 00000000 00000000 00000000 00000000 ................
0xb74f7978: 00000000 00000000 00000000 00000000 ................
0xb74f7988: 00000000 00000000 00000000 00000000 ................
0xb74f7998: 00000000 00000000 00000000 00000000 ................
0xb74f79a8: 00000000 00000000 00000000 00000000 ................
0xb74f79b8: 00000000 00000000 00000000 00000000 ................
0xb74f79c8: 00000000 00000000 00000000 00000000 ................
0xb74f79d8: 00000000 00000000 00000000 00000000 ................
0xb74f79e8: 00000000 00000000 00000000 00000000 ................
0xb74f79f8: 00000000 00000000 00000000 00000000 ................
0xb74f7a08: 00000000 00000000 00000000 00000000 ................
0xb74f7a18: 00000000 00000000 00000000 00000000 ................
0xb74f7a28: 00000000 00000000 00000000 00000000 ................
0xb74f7a38: 00000000 00000000 00000000 00000000 ................
0xb74f7a48: 00000000 00000000 00000000 00000000 ................
0xb74f7a58: 00000000 00000000 00000000 00000000 ................
0xb74f7a68: 00000000 00000000 00000000 00000000 ................
0xb74f7a78: 00000000 00000000 00000000 00000000 ................
0xb74f7a88: 00000000 00000000 00000000 00000000 ................
0xb74f7a98: 00000000 00000000 00000000 00000000 ................
0xb74f7aa8: 00000000 00000000 00000000 00000000 ................
0xb74f7ab8: 00000000 00000000 00000000 00000000 ................
0xb74f7ac8: 00000000 00000000 00000000 00000000 ................
0xb74f7ad8: 00000000 00000000 00000000 00000000 ................
0xb74f7ae8: 3577a9e0 000002ad 3577a9e0 000002ad ..w5......w5....
0xb74f7af8: 00000000 00000000 00000ed4 00000000 ................
0xb74f7b08: 00000000 00000000 00000001 00000000 ................
0xb74f7b18: 00000000 00000000 5367674f 00000200 ........OggS....
0xb74f7b28: 00000000 00260000 00000000 0e4a0000 ......&.......J.
0xb74f7b38: 1e012a52 726f7601 00736962 02000000 R*...vorbis.....
0xb74f7b48: 0000bb80 00000000 0007a06d 00000000 ........m.......
0xb74f7b58: 674f01b8 00005367 00000000 00000000 ..OggS..........
0xb74f7b68: 00000026 00000001 3803234e ffff3c11 &.......N#.8.<..
0xb74f7b78: ffffffff ffffffff ffffffff 760353ff .............S.v
0xb74f7b88: 6962726f 00002c73 70695800 724f2e68 orbis,...Xiph.Or
0xb74f7b98: 696c2067 726f5662 20736962 30322049 g libVorbis I 20
0xb74f7ba8: 31303531 28203530 e2849be2 9be2849b 150105 (........
0xb74f7bb8: 849be284 00000029 76050100 6962726f ....)......vorbi
0xb74f7bc8: 43422b73 08000156 31000000 80c5204c s+BCV......1L ..
0xb74f7bd8: 005590d0 00001000 0e292460 29496693 ..U.....`$)..fI)
0xb74f7be8: 28a194a5 48949879 94a52949 988930c5 ...(y..HI)...0..
0xb74f7bf8: 18c58994 c6318c63 318c6318 8c6318c6 ....c.1..c.1..c.
0xb74f7c08: 15643420 00040000 8e092880 6a49e6a3  4d......(....Ij
0xb74f7c18: 186739ce a0728e27 384e6939 8a0720a7 .9g.'.r.9iN8. ..
0xb74f7c28: 0939e051 6326f5c2 a6b4a66e 29ce6e6b Q.9...&cn...kn.)
0xb74f7c38: 590d0825 02000005 21484000 48521485 %..Y.....@H!..RH
0xb74f7c48: 62148521 18862188 87218862 21c8721c !..b.!..b.!..r.!
0xb74f7c58: 0a729ca7 82a0a82a 20c8320a e9324c83 ..r.*....2. .L2.
0xb74f7c68: 3a4e93a4 8ea3a8e9 b428ea3a 2d0b42d0 ..N:....:.(..B.-
0xb74f7c78: 4c4ad2b4 6356d531 5d06bdae 39ce737c ..JL1.Vc...]|s.9
0xb74f7c88: ce739ce7 739ce739 434209ce 20000156 ..s.9..s..BCV.. 
0xb74f7c98: 42040000 10641906 85210842 29885214 ...B..d.B.!..R.)
0xb74f7ca8: 0a7298a6 d080c832 00005590 00800020 ..r.2....U.. ...
0xb74f7cb8: 47000000 b1491491 1cb1cb14 4f24d1cd ...G..I.......$O
0xb74f7cc8: 13512cf2 4533d135 554d5453 75555555 .,Q.5.3ESTMUUUUu
0xb74f7cd8: 6576575d d77576d7 98597d76 7db85b85 ]Wve.vu.v}Y..[.}
0xb74f7ce8: 5b85b859 f75d85d8 86186185 61861861 Y..[..]..a..a..a
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Module 1
C:\Windows\SYSTEM32\xinput1_3.dll
Image Base: 0x00400000  Image Size: 0x0001e000
File Size:  107368      File Time:  2007-04-04_195422
Version:
   Company:    Microsoft Corporation
   Product:    Microsoft® DirectX for Windows®
   FileDesc:   Microsoft Common Controller API
   FileVer:    9.18.944.0
   ProdVer:    9.18.944.0

Crash Report configuration:
 * App Name: Kerbal Space Program
 * App Version: Unity 2019.2.2f1_ab112815d860
 * Mono DLL: E:\KSP 19 Sandbox lisias\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll
 * Bug Reporter App Path: 
 * Crash Report Path: C:\Users\chris\AppData\Local\Temp\Squad\Kerbal Space Program\Crashes
 * Is Editor: false

Crash Report metadata:
 * 'ClientReportID' = 'f6c0d6dee9c607749a54455e03be7245'
 * 'PerformanceReportingEndpoint' = 'https://perf-events.cloud.unity3d.com/api/v2/projects/39811e89-d29d-4faa-bb01-997f3cda24f0/reports'
 * 'ReportJson' = '{"app_build":"","install_mode":"","install_store":"","name":"Squad.Kerbal Space Program","version":"1.9.1","build_guid":"b0e6c0e6b3d083840b7f1b7dcaf0938f","build_tags":[],"client_report_id":"f6c0d6dee9c607749a54455e03be7245","client_ts":1591023731997,"userid":"88f8a876fbf6002429bf5f5214e5824d","debug_device":false,"cpu":"Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz","cpu_count":4,"cpu_freq":3392,"device_info_flags":2197895114,"rooted_or_jailbroken":false,"device_model":"MS-7759 (MSI)","device_ram":32713,"screen_size":"1920 x 1080","screen_dpi":96,"refresh_rate":60,"sensor_flags":144,"system_language":"de","device_type":3,"device_vram":4018,"enabled_vr_devices":[],"gpu_api":2,"gpu_caps":8354815,"gpu_copy_texture_support":31,"gpu_device_id":7298,"gpu_vendor_id":4318,"gpu_driver":"","gpu_max_cubemap_size":16384,"gpu_max_texture_size":16384,"gfx":"NVIDIA GeForce GTX 1050 Ti","gpu_render_texture_support":511,"gpu_shader_caps":50,"gpu_supported_render_target_count":8,"gpu_texture_format_support":915,"gpu_vendor":"NVIDIA","gpu_version":"Direct3D 11.0 [level 11.1]","is_editor":false,"is_fullscreen":true,"is_wsar_remote":false,"is_ar_app":false,"localprojectid":"5be2ef0cdad9b1344ae103b0d475456b","os_family":2,"os":"Windows 10  (10.0.0) 64bit","platform":"WindowsPlayer","platformid":2,"appid":"39811e89-d29d-4faa-bb01-997f3cda24f0","screen_orientation":1,"scripting_backend":"Mono","sessionid":4144472976350595530,"sdk_ver":"2019.2.2f1","sdk_ver_full":"2019.2.2f1_ab112815d860","vr_device_name":"","vr_device_model":"","counter":1,"log_messages":[],"user_metadata":[]}'

Additional report files:
 * "C:\Users\chris\AppData\LocalLow\Squad\Kerbal Space Program\Player.log" (Output log file)



== [end of error.log] ==

 

Edited by hendrack
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19 minutes ago, hendrack said:

@LisiasHere's the crash log, its also on the yandex link along with  a dump file.


<cut>
0xb74f76d8: 4b2f3a45 31205053 61532039 6f62646e E:/KSP 19 Sandbo
0xb74f76e8: 696c2078 73616973 73754d2f 4d2f6369 x lisias/Music/M
0xb74f76f8: 2f6e6961 756e654d 626d4120 636e6569 ain/Menu Ambienc
0xb74f7708: 676f2e65 2f730067 6e6f6369 7561705f e.ogg.s/icon_pau
0xb74f7718: 702e6573 2f00676e 6c6c6947 6e702e79 se.png./Gilly.pn
0xb74f7728: 736e0067 50534b2f 61505241 2e676942 g.ns/KSPARPaBig.
0xb74f7738: 00676e70 702e3030 6700676e 422f6100 png.00.png.g.a/B
0xb74f7748: 656e6e61 532f7372 65636375 732f7373 anners/Success/s
0xb74f7758: 65636375 31307373 676e702e 00000000 uccess01.png....
<cut>

 

ugh, I missed that completely. :P 

Well... It's another guess, but this time an educated one:  since a pathname for a song was on the stack when the thingy crashed, I think it's a good guess to pinpoint this as a possible trigger for the problem.

Remove temporarily SoundtrackEditorForked from your instalment and see what happens. If the problem vanishes, put it back and see if it happens again. Then advise here.

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SoundtrackEditorForked seems to be the cause, no crash without it. But it seems I also messed up.

I installed this music score, which tells to replace the Music and Playlist folder. I deleted and not merge the Music/Playlist folders, that is why the plugin is looking for the files. That plugin wants original music or crashes out of protest :D

Besides: why does the SoundTrackEditorForked folder have the Music and Playlist folder 2x? Linux compatibility?

wPuNqup.png

Edited by hendrack
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Make sure you delete the original Music/Playlist folder from Soundtrack Editor and replace the folders with those in my mod. Make sure you also download all the dependencies needed for Soundtrack Editor. Where did you download the mod from? Spacedock or Github? Try whichever source you didn't use before and see if a file was corrupted in the download.

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Yarp, I tried the github clone instead of spacedock download now it doesn't crash. When I have time I'll compare mdsums of the two downloads. I am still annoyed such things can crash KSP, Unity truly works in mysterious ways.

Thanks everyone. 

Edited by hendrack
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