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Suborbital Rescue


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The engineers at KSC have forgotten to nail the parachutes to the latest Sub-Orbital ship! Now its up to you to rescue the crew!

1. Launch a suborbital ship. 

a. Ship must be manned. 

b. Ship must never move faster than 1900m/s Surface or Orbit. 

c. Ship must have no parachutes or aero surfaces. (Can't land on it's own)

d. Ship must fully deplete fuel in a single burn. (Use it up on ascent.) 

2. After the suborbital ship has left the atmosphere. Switch to KSC and launch a second Rescue Ship. 

a. Rescue Ship does not have to be manned. 

b. Rescue Ship must bring the crew back alive. 

 

Your score is the mission time of the Rescue Ship, launch to land. 

Your time is cut in half if the Rescue ship lands in the KSC Biome. 

Lowest Score wins. 

No parts mods, DLC is fine. No cheat menu. No physics altering. No Autopilot. 

---

@bayesian_acolyte 1:17 - Crushed it. 

@sevenperforce 13:39

Edited by ralanboyle
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Interesting!

I'm wondering about the ballistic trajectory. If the manned craft burns for a long time at a low speed, you get an apoapsis that was really high, making this challenge too easy. Is there a flight profile you have to follow?

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1 hour ago, doggonemess said:

Interesting!

I'm wondering about the ballistic trajectory. If the manned craft burns for a long time at a low speed, you get an apoapsis that was really high, making this challenge too easy. Is there a flight profile you have to follow?

I thought of that. That's why the scoreboard is based on lowest mission time. That high AP will end up taking forever. It lets more people succeed but should foster competition to go lower and lower. 

Edited by ralanboyle
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All right, here you go. Took a little doing but I figured it out.

My Jeb ship:

screenshot117.png

My rescue ship:

screenshot126.png

The mission:

Spoiler

Launching:

screenshot118.png

The trick is to go almost straight up.

screenshot119.png

Fwooommmmm (or whatever noise these engines actually make)

screenshot120.png

Nearing burnout.

screenshot121.png

Burned out below 1900 m/s.

screenshot122.png

Proof

screenshot123.png

Now that I'm above 70 km, I'm switching back to my rescue ship.

screenshot125.png

Much louder takeoff.

screenshot126.png

Setting target for aiming purposes.

screenshot127.png

Dropping first set of boosters:

screenshot129.png

Staged again:

screenshot130.png

Nearing first stage burnout.

screenshot132.png

Rhino ignition.

screenshot134.png

Away fairing.

screenshot136.png

And there's my encounter!

screenshot137.png

Adjusting to decrease separation

screenshot140.png

starting to rotate to target-retrograde

screenshot141.png

Burning to match velocities.

screenshot143.png

Getting there

screenshot146.png

Loads of thrust here.

screenshot147.png

Jettisoned with lots of remaining fuel left so I can maneuver; opening my Klaw.

screenshot148.png

Switching over to the other vessel; jettisoning the booster

screenshot149.png

These panels were intended to give me more target area and damp any collisions.

screenshot150.png

Burning to intercept.

screenshot152.png

Almost there...

screenshot155.png

Final velocity matching

screenshot157.png

Nearly ended up seizing the booster.

screenshot158.png

Final approach. Didn't need the fold-out panels after all.

screenshot159.png

And grabbed!

screenshot160.png

Crew transfer

screenshot161.png

Not much time left.

screenshot162.png

Furiously burning to get as close to the KSC as possible.

screenshot164.png

Not good enough.

screenshot165.png

Re-entry

screenshot167.png

Moar Re-Entry

screenshot168.png
screenshot169.png

And we're good.

screenshot170.png

Chutes out!

screenshot171.png

Jeb bails out in the hope of reaching the KSC by chute.

screenshot172.png

Note the landed re-entry capsule. Timestamp 12:38 + 1:01 = 13:39 final score.

screenshot173.png

Long way.

screenshot174.png

Still have hope?

screenshot175.png

Nope, this won't work.

screenshot176.png

At least he can sprint home!

screenshot177.png

Final Score 13:39.

Shockingly, look what ended up surviving quite by mistake:

Spoiler

screenshot117.png

 

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3 hours ago, sevenperforce said:

All right, here you go. Took a little doing but I figured it out.

My Jeb ship:

screenshot117.png

My rescue ship:

screenshot126.png

The mission:

  Reveal hidden contents

Launching:

screenshot118.png

The trick is to go almost straight up.

screenshot119.png

Fwooommmmm (or whatever noise these engines actually make)

screenshot120.png

Nearing burnout.

screenshot121.png

Burned out below 1900 m/s.

screenshot122.png

Proof

screenshot123.png

Now that I'm above 70 km, I'm switching back to my rescue ship.

screenshot125.png

Much louder takeoff.

screenshot126.png

Setting target for aiming purposes.

screenshot127.png

Dropping first set of boosters:

screenshot129.png

Staged again:

screenshot130.png

Nearing first stage burnout.

screenshot132.png

Rhino ignition.

screenshot134.png

Away fairing.

screenshot136.png

And there's my encounter!

screenshot137.png

Adjusting to decrease separation

screenshot140.png

starting to rotate to target-retrograde

screenshot141.png

Burning to match velocities.

screenshot143.png

Getting there

screenshot146.png

Loads of thrust here.

screenshot147.png

Jettisoned with lots of remaining fuel left so I can maneuver; opening my Klaw.

screenshot148.png

Switching over to the other vessel; jettisoning the booster

screenshot149.png

These panels were intended to give me more target area and damp any collisions.

screenshot150.png

Burning to intercept.

screenshot152.png

Almost there...

screenshot155.png

Final velocity matching

screenshot157.png

Nearly ended up seizing the booster.

screenshot158.png

Final approach. Didn't need the fold-out panels after all.

screenshot159.png

And grabbed!

screenshot160.png

Crew transfer

screenshot161.png

Not much time left.

screenshot162.png

Furiously burning to get as close to the KSC as possible.

screenshot164.png

Not good enough.

screenshot165.png

Re-entry

screenshot167.png

Moar Re-Entry

screenshot168.png
screenshot169.png

And we're good.

screenshot170.png

Chutes out!

screenshot171.png

Jeb bails out in the hope of reaching the KSC by chute.

screenshot172.png

Note the landed re-entry capsule. Timestamp 12:38 + 1:01 = 13:39 final score.

screenshot173.png

Long way.

screenshot174.png

Still have hope?

screenshot175.png

Nope, this won't work.

screenshot176.png

At least he can sprint home!

screenshot177.png

Final Score 13:39.

Shockingly, look what ended up surviving quite by mistake:

  Reveal hidden contents

screenshot117.png

 

Well done! That was different from my test run in so many ways! One of the things I love about these challenges is how many right answers there can be to the same problem. 

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5 hours ago, doggonemess said:

That was hilarious! What was the maximum G force during the mission? 

I'm not sure. The TWR was mostly between 10 and 15. In the video it maxes out the G force meter at 15 a few different times on the ascent, but the max G force was likely on the rather abrupt landing.

Edited by bayesian_acolyte
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