Mikenike 497 Posted September 16, 2020 Share Posted September 16, 2020 4 hours ago, Kerminator1000 said: No its the cheats menu, you can create a kerbal in one of the dropdown option. I will say it again. I thinks its ALT+F4 @Kerminator1000, bruh. Its a joke. Im saying that to be funny. Or just hit Windows, hit Tab, go down to SHUT DOWN menu, and hit Enter. I now feel like you actually tried that before posting the comment. On 7/2/2020 at 12:46 PM, Just Jim said: Not only do we have the new Suit Picker in 1.10, it is very easy now to make your own custom colored suits!!! Will this be on Xbox and PS4 as well?? Quote Link to post Share on other sites
Kerminator K-100 451 Posted September 16, 2020 Share Posted September 16, 2020 14 hours ago, Mikenike said: @Kerminator1000, bruh. Its a joke. Im saying that to be funny. Or just hit Windows, hit Tab, go down to SHUT DOWN menu, and hit Enter. I now feel like you actually tried that before posting the comment. My bad, I thought you were serious Quote Link to post Share on other sites
Mikenike 497 Posted September 16, 2020 Share Posted September 16, 2020 39 minutes ago, Kerminator1000 said: My bad, I thought you were serious Not to many of my posts these days are serious. Quote Link to post Share on other sites
Aazard 130 Posted October 6, 2020 Share Posted October 6, 2020 (edited) SHAMELESS PLUG: Updated these: I HAVE THESE, STANDARD, VINTAGE & FUTURISTIC, ALL IN 640X480 TO 2560X1440 OPTIMIZED SIZES, AS ANIMATED WEBP'S. if anyone wants BUMP UPDATED: ANIMATED WEBP SUITS OPTIMIZED TO 4:3 & 16:9 AT 480P TO 1440P (THESE ARE THE 720P OPTIMIZED UNIVERSAL: TRANSPARENT COLOR, SINGLE TABLE, REVERSED LABELED) AVG 388KB SIZE AT 538x720 PIXELS Edited October 9, 2020 by Aazard Quote Link to post Share on other sites
Shadow86 9 Posted October 19, 2020 Share Posted October 19, 2020 Question, since I'm only recolouring suits and the default icons still work for me. The example only hints at the default Future suit icon: Squad/Suits/Icons/kerbalicon_suit_future What's the path to the Default and Vintage suit icons? Is it merely kerbalicon_suit_default and kerbalicon_suit_vintage? Quote Link to post Share on other sites
Goufalite 25 Posted October 19, 2020 Share Posted October 19, 2020 7 hours ago, Shadow86 said: Question, since I'm only recolouring suits and the default icons still work for me. The example only hints at the default Future suit icon: Squad/Suits/Icons/kerbalicon_suit_future What's the path to the Default and Vintage suit icons? Is it merely kerbalicon_suit_default and kerbalicon_suit_vintage? The example is still a picture, you can take a screenshot of Vintage and Future icons while playing then crop the screenshot to only save the part you want. What I did was a picture of my kerbal wearing a suit and croped it to do a thumbnail. Quote Link to post Share on other sites
PocketBrotector 395 Posted November 9, 2020 Share Posted November 9, 2020 Couple of semi-technical questions about how to achieve stock-alike results... Is it possible to create custom normal maps that will be used by the suit picker? Does it matter whether the texture is saved with some level of transparency? Quote Link to post Share on other sites
The Doodling Astronaut 2,302 Posted December 28, 2020 Share Posted December 28, 2020 This has become quite an amazing thing to do. Also 1500th post Quote Link to post Share on other sites
DaBakonAder 13 Posted January 19 Share Posted January 19 Now I can give Finally give Jeb, Bill, Bob and Val orange EVA suits! Quote Link to post Share on other sites
RealKerbal3x 5,790 Posted January 19 Share Posted January 19 6 minutes ago, DaBakonAder said: Now I can give Finally give Jeb, Bill, Bob and Val orange EVA suits! There are actually orange EVA suits already available in stock through the suit picker Quote Link to post Share on other sites
OrdinaryKerman 504 Posted February 1 Share Posted February 1 (edited) On 11/10/2020 at 4:16 AM, PocketBrotector said: Is it possible to create custom normal maps that will be used by the suit picker? Yes, add this: normalTexture = <normal map name and location> under the suitTexture field On 11/10/2020 at 4:16 AM, PocketBrotector said: Does it matter whether the texture is saved with some level of transparency? Yes, opacity is used to contain the texture's specular values (shininess, kind of) but it's not actually needed. You can leave the whole texture fully opaque and it will just look a bit glossy in-game. Edited February 1 by OrdinaryKerman Quote Link to post Share on other sites
therealcrow999 167 Posted February 5 Share Posted February 5 Is there a general place where players share their custom suits they made where other players can download them? Quote Link to post Share on other sites
OrdinaryKerman 504 Posted February 5 Share Posted February 5 You can post it as a mod on Spacedock, or share it on Google Drive or Dropbox, wherever you want Quote Link to post Share on other sites
Goufalite 25 Posted February 5 Share Posted February 5 16 hours ago, therealcrow999 said: Is there a general place where players share their custom suits they made where other players can download them? Quote Link to post Share on other sites
Mikenike 497 Posted February 5 Share Posted February 5 On 1/19/2021 at 11:48 AM, RealKerbal3x said: There are actually orange EVA suits already available in stock through the suit picker Sometimes it gives them white suits despite having the orange suit selected...... Quote Link to post Share on other sites
therealcrow999 167 Posted February 5 Share Posted February 5 27 minutes ago, Goufalite said: Thank you. For some reason I could not find a thread yesterday. Quote Link to post Share on other sites
ricikap7 1 Posted February 10 Share Posted February 10 Thank you! Quote Link to post Share on other sites
Le Lynx 67 Posted March 6 Share Posted March 6 exadexadecimal? how i know the name of the colour? Quote Link to post Share on other sites
OrdinaryKerman 504 Posted March 6 Share Posted March 6 Just now, Le Lynx said: exadexadecimal? how i know the name of the colour? Hexadecimal colour is a way of storing RGB color as an alphanumeric string , ranging from #000000 (black), to #ffffff(white), to any of 16,777,216 different colours. it's divided into 3 parts, each ranging from 00 to FF (which is 256 in hexadecimal). FF0000 is pure red, 00FF00 is pure green, 0000FF is pure blue, and you can define anything in between. It's better than saying 'reddish, greenish, blueish' 256 times each for every pixel. Quote Link to post Share on other sites
OrdinaryKerman 504 Posted March 6 Share Posted March 6 (edited) for example colors to use in KSP, you can use Nertea's palette or use your favourite photo editor's color picker on some KSP texture (the Mk2 cockpit for example) Edited March 6 by OrdinaryKerman Quote Link to post Share on other sites
AMA PR0 37 Posted March 16 Share Posted March 16 I have been a long time fan of KSP and have enjoyed this forum very much, but never felt like I had anything to contribute until today. Id like to introduce the newest member of the Green Lantern Corp one Jedidiah Kerman! I have been loving the new suit editor and love that I can truly crteate my own space program now!!! Quote Link to post Share on other sites
FruitGoose 220 Posted April 4 Share Posted April 4 On 3/16/2021 at 3:37 AM, AMA PR0 said: I have been a long time fan of KSP and have enjoyed this forum very much, but never felt like I had anything to contribute until today. Id like to introduce the newest member of the Green Lantern Corp one Jedidiah Kerman! I have been loving the new suit editor and love that I can truly crteate my own space program now!!! I love it! Maybe a Wonder Woman one for Valentina next? Quote Link to post Share on other sites
JB182 86 Posted April 8 Share Posted April 8 i open GameData>Squad. but no Suit! what happen? Quote Link to post Share on other sites
OrdinaryKerman 504 Posted April 8 Share Posted April 8 (edited) 46 minutes ago, JB182 said: i open GameData>Squad. but no Suit! what happen? You have to make a Suits folder, stock suits are all in assetbundles and so don't have a folder in Gamedata. Actually don't do that. Make your own folder in Gamedata, then make the Suits folder inside of that. So for example: Gamedata/JB182/Suits Edited April 8 by OrdinaryKerman Quote Link to post Share on other sites
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