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KSP using excessive RAM (15.8gbs)


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I do have a lot of mods installed, but i don't think they should take up the whole 16gbs of ram?

Are they normal behavior? They use 10gbs on the main menu when im not even playing.

Which mod would be responsible for using too much ram?

My player.log

https://www.dropbox.com/s/32owk9icd28t61a/Player.log?dl=0

And what would happen if i eventually run out of ram? Will the game crash?

vPUJrQ6.png

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Large parts mods, mostly.  I don't have time to look at the file, but take a look at all the parts mods you have installed, maybe you can cut down some.

Looks like HeapPadder is using 2gig, I'd remove it for now, see if that helps

26 minutes ago, One eyed Smile said:

And what would happen if i eventually run out of ram? Will the game crash?

Yes

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On 7/3/2020 at 3:50 AM, linuxgurugamer said:

Yes

How would i know if the game crashed because of low memory? Does it say it crashed because of low memory in player.log file?

What word do i have to look for in the log?

Thank you for your reply. However, when i removed Heappadder i started getting some random GC crashes so i just put it back on.

Since most of my mods are mostly essential utility mods i can’t decide which ones to remove....

So how about adding more ram? That’s probably the most ideal way without removing mods right?

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My KSP installation starts with using some 12-13 GB, it usually takes 1.5-2h until it the memory use goes up to short of 20GB, so that's quite normal for me.

To reduce RAM consumption, you could, as @linuxgurugamer already suggested, remove some mods, and/or reduce the texture quality to medium (the latter saved me me about 2-3 GB).

More RAM might help, but my experience is that as soon as it goes close 20 GB, even if I have some free RAM left, it becomes laggy and unstable, hence I restart usually at 18 GB.

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