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[1.10] Airbus A330neo


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9 hours ago, ColdJ said:

Hi there. @Turtle1242. Been a long time since I have used this mod myself, but I went back and had a look. The configuration file uses the stock "Part Variant" Module. So if you have any paint program, you can make up a skin to add that has the decal you want. I use Paint.net myself. If you use the png image "tex.png" that you will find in the folder as your begining canvas. First make a copy of it and give it a new name and then edit it to have the logo you want. (you can use the tex_airbus.png to see where and what way up the decals need to go.) Once you have your new skin you need to open the config file "KK_A330neo_body.cfg" with a text editor like notepad and scroll to near the end to find the part variant module. You will see that the original only has 3 variants. I will post an example here with a fourth so you can get an idea of what you need to add to have your variant turn up in game. As you said Hawaiin, I will name it that.


 

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    MODULE
    {
        name = ModulePartVariants
        baseVariant = White
        VARIANT
        {
            name = White
            displayName = White
            themeName = White
            primaryColor = #ffffff
            secondaryColor = #ffffff
            TEXTURE
            {
                mainTextureURL = A330neo/tex
            }        
        }
        VARIANT
        {
            name = Black
            displayName = Black
            themeName = Black
            primaryColor = #ffffff
            secondaryColor = #000000
            TEXTURE
            {
                mainTextureURL = A330neo/tex_black
            }
        }
        VARIANT
        {
            name = Airbus
            displayName = Airbus
            themeName = Airbus
            primaryColor = #ffffff
            secondaryColor = #006DC6
            TEXTURE
            {
                mainTextureURL = A330neo/tex_airbus
            }
        }

        VARIANT
        {
            name = Hawaiin
            displayName = Hawaiin
            themeName = Hawaiin
            primaryColor = #000000
            secondaryColor = #006DC6
            TEXTURE
            {
                mainTextureURL = A330neo/tex_Hawaiin
            }
        }
    }

The forum pulls out "tab" spaces so the original will be wider. Use "tab" to space things across rather than the space bar. Simplest is to copy and paste the variant above where you are putting yours into the module, a variant has a total of 4 brackets and must be within the brackets of the module itself, if you look it over you will see. Then just change the names to your new variant. For this example your new png must be in the same folder as the others. Notice that you leave off the .png part of the name when you put it in the variant. Once done, save the config file and start your game., you should now have a fourth variant in the UI of the body when you bring it up. If it is not obvious, you would have named your texture "Hawaiin.png."

Good Luck.

 

thank you

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