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[1.12.X] Eisenhower Astronautics v1.1.0 - Stockalike Angara


EStreetRockets

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  • 3 weeks later...
  • 2 weeks later...

Eisenhower Astronautics v1.1.0 released!

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Gallery:

Spoiler


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I'm so excited for the first major update to Eisenhower Astronautics!
Thank you @Bealefor contributing the parts for the hydrolox Angara A7B core!

DOWNLOAD HERE

Specific Changelog:

  • KSP 1.11.x
  • Updated DeployableEngines to 1.3.0
  • Updated B9PartSwitch to 2.17.0
  • Updated ModuleManager to 4.1.4
  • Updated ModuleManager to 1.4.0
  • New part lineup
    • Black interstage and engine mount variants
    • Grey fairing variants
    • Angara A7 2.5m core, interstage, and engine mount
    • Angara A7B 3.75m hydrolox core and engine mount (by @Beale)
  • Cost balanced all parts
  • Correctly balanced tech tree nodes for all parts
  • Change engine configs to use standard Waterfall Templates
  • New and better descriptions of all parts
Edited by EStreetRockets
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On 5/26/2021 at 8:03 PM, EStreetRockets said:

Angara A7B

The mod's amazing, just one small thing - it would be A7V, russian B stands for Водород - Vodorod, meaning "Hydrogen"

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3 hours ago, NiL said:

The mod's amazing, just one small thing - it would be A7V, russian B stands for Водород - Vodorod, meaning "Hydrogen"

IDK about how the naming would work IRL, but it makes sense given that the variant’s core is using an RD-0120 or -0122 hydrolox engine and tanks, instead of the kerolox used by the boosters and most other Angara variants.

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  • 2 weeks later...
11 hours ago, NateDaBeast said:

Just saw this got updated so mandatory screenshot tax:

  Reveal hidden contents

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Are there any plans on adding the KVTK upper stage to the game? I have only just read a little about and have seen a few renders.

Here are some for reference: 

https://archive.ph/20140711135959/http://www.spaceflight101.com/angara-a7.html

KVTK to give hydrogen power to Angara

Eisenhower Astronautics Roadmap | Trello

ESR has the hydrogen upper stage (KVTK) as slated for the 1.2 release. 

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  • 2 months later...
  • 1 month later...
On 9/27/2021 at 10:16 AM, EStreetRockets said:

As I finish off my Kistler K-1 mod, I am thinking about what will be my next project. Please let me know your thoughts via this poll:

https://strawpoll.com/axgcb87os

I think that it is necessary to make capsules of ships, even those capsules that are still being made, and you can take them from Russia, the USA and other countries.

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3 hours ago, Starhelperdude said:

would it be possible that you could allow surface attachment on the angara fairings? so we could do this:

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to add conformal decals to SAF fairings you have to attach them to the base then you can slide them up using the translate tool. They will stay with the fairings when the fairings are jettisoned.

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5 hours ago, SpaceFace545 said:

to add conformal decals to SAF fairings you have to attach them to the base then you can slide them up using the translate tool. They will stay with the fairings when the fairings are jettisoned.

yes, I mean you can't attach SAF decals to the base in this specific case

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  • 2 months later...
  • 2 weeks later...
On 10/3/2021 at 1:03 AM, Starhelperdude said:

yes, I mean you can't attach SAF decals to the base in this specific case

In case you (or anyone else) are still wondering about this, it is just a matter of the Attach Rules in the part .cfg.

Instead of "1,0,1,0,0" it should be changed to "1,0,1,1,0" to allow surface attaching objects, like decals. All @EStreetRockets has to do is go in and change that for the two SAF fairings but in the meantime you could do it manually. 

Or this very simple patch should work (haven't tested so maybe not lol)

Quote

@PART[eisenhower_angara_fairingsmall|eisenhower_angara_fairinglarge]:FINAL
{
    @attachRules = 1,0,1,1,0
}


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