This is my continuation of EVE (Environmental Visual Enhancements) which enhances performance by utilizing a few tricks. I'm also working on adding new features.
See here for EVE (thanks for everything @rbray89): https://forum.kerbalspaceprogram.com/index.php?/topic/149733-18-environmentalvisualenhancements-180-2/
This build also integrates @R-T-B's and @BIOZ fixes for 1.10:
Currently in development:
@blackrack, I've just ran some tests on a barebones KSP 1.10.1 install with various EVE/EVE Redux/Scatterer setups using the default BoulderCo configs and also the BoulderCo config for Kerbin with its volumetric particle area changed from 18000,4 to 18000,6 (basically with the particle array subdivided an extra 2 levels). For reference, my tests were done using the same Aeris 4 stock plane launching from the runway at the same UT each test flying at the same heading into a thick particle cloud a