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[1.9-1.12.x] EVE-Redux: Performance-enhanced EVE + maintenance (v1.11.7.1 - 09/09/2022)


blackrack
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33 minutes ago, blackrack said:

Some Laythe tests, photos non contractual

i5GcuIp.png

8PTI6f0.png

5wE2twy.png

YkKCxJK.png

Oh my, that looks awesome!

Will the cool bioluminescence effect that the current Laythe clouds have in AVP be possible with the new clouds?

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8 minutes ago, Spaceman.Spiff said:

Oh my, that looks awesome!

Will the cool bioluminescence effect that the current Laythe clouds have in AVP be possible with the new clouds?

What do the current ones look like?

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4 hours ago, blackrack said:

Some Laythe tests, photos non contractual

i5GcuIp.png

8PTI6f0.png

5wE2twy.png

YkKCxJK.png

Absolutely breathtaking. The distant clouds in the first picture, in particular, are incredible. I understand that this is still in progress, but every screenshot gets me more and more excited for release. Keep up this fantastic work!

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On 5/17/2022 at 12:59 PM, blackrack said:

"The sea"

UJ3nxD2.png

zmqGFxY.png

Genuinely the only thing missing now is mist / fog around the mountains.

You have done some incredible work here with the cloud tech, awesome work

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On 5/21/2022 at 3:10 PM, Drupegod02 said:

are you able to download volumetric clouds or are they still in development?

Still in development...  we are all waiting eagerly...  heh.

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Eyyy blackrack, would I suggest and encourage you to try and fly something in to the upper atmosphere of Jool to let us see how these new true volumetric clouds hold up rendering in gas giant environments? my thanks

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On 5/27/2022 at 5:46 AM, R-T-B said:

Still in development...  we are all waiting eagerly...  heh.

I don't think I've ever been as hyped for a release as for this one, haha.

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That happens to me all the time. I don't know enough about coding to tell you why, but for whatever reason the city lights layer loves to duplicate itself above the cloud layers. A quick fix is to open the in-game GUI and reapply the city-lights config. It won't prevent the problem from happening again, but it's a decent enough band-aid. 

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On 5/22/2022 at 4:30 AM, blackrack said:

Some Laythe tests, photos non contractual

i5GcuIp.png

8PTI6f0.png

5wE2twy.png

YkKCxJK.png

That just looks... so good. Can't find a appropriate word to praise.

I wonder how it looks inside the clouds and the performance impact on the game

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On 5/16/2022 at 3:00 PM, blackrack said:

Decided to go for a quick flight just after

keIB3Mm.png

zuq6onY.png

SWW8FHE.png

SzjCyqQ.png

fm3X7qL.png

mmcTW6p.png

CbLCpVR.png

Ended up landing in this picturesque meadow

PfdO7hM.png

Trees and grass by @Gameslinx

Where exactly does everyone get the trees and ground plants/shrubbery im always seeing in screenshots and planetpacks? I've got scatterer, eve redux, parrallax, planetshine, AVP + AVP 43k clouds, TUFX, texture replacer, I've never come across any settings or configs to add trees as far as ive dove inbto.

 

Can you direct me to a source?

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1 hour ago, Astra Infinitum said:

Where exactly does everyone get the trees and ground plants/shrubbery im always seeing in screenshots and planetpacks? I've got scatterer, eve redux, parrallax, planetshine, AVP + AVP 43k clouds, TUFX, texture replacer, I've never come across any settings or configs to add trees as far as ive dove inbto.

 

Can you direct me to a source?

It's in the new beta of Parallax. Available for now on the patreon -- link should be in the Parallax topic.

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11 hours ago, Beetlecat said:

It's in the new beta of Parallax. Available for now on the patreon -- link should be in the Parallax topic.

Is it also in the Github ? Seems so in the master, cloning now ... If not, I can wait for it.

 

Well, that went well, I have no clue with github, I'd better wait it out :)

Edited by RW-1
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58 minutes ago, RW-1 said:

Is it also in the Github ? Seems so in the master, cloning now ... If not, I can wait for it.

 

Well, that went well, I have no clue with github, I'd better wait it out :)

it doesnt work

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6 hours ago, RW-1 said:

Is it also in the Github ? Seems so in the master, cloning now ... If not, I can wait for it.

 

Well, that went well, I have no clue with github, I'd better wait it out :)

It's not publicly available yet, I don't think. Thus the patreon.

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On 5/16/2022 at 1:00 PM, blackrack said:

Decided to go for a quick flight just after

keIB3Mm.png

zuq6onY.png

SWW8FHE.png

SzjCyqQ.png

fm3X7qL.png

mmcTW6p.png

CbLCpVR.png

Ended up landing in this picturesque meadow

PfdO7hM.png

Trees and grass by @Gameslinx

My god. These are actual in game screenshots? This is KSP and it's somehow giving MSFS 2020  a run for its money. This is gonna be so sick when I can finally afford a computer that'll be able to run this at 60fps, probably some time in the mid 2040s.

Edited by cosekantphi
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Just now, donnager fan said:

How do i install the EVE Configs?

If you're installing the base Environmental Visual Enhancements config, you just drag and drop the EnvironmentalVisualEnhancements from this link into the Gamedata file for KSP, https://spacedock.info/mod/2631/Environmental Visual Enhancements Redux, and then drag and drop the BoulderCo file into the same location, which can be downloaded from this link: https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases/download/EVE-1.2.2-1/EnvironmentalVisualEnhancements-Configs-1.2.2.1.zip. Hope this helped. 

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  • 2 weeks later...

I'm sure multiple people have asked this before, but how big is the current and planned performance difference with volumetric clouds? As in, if I run EVE Redux currently at a flat 60 FPS and everything else is held constant, what should I expect from the new update? (By the way, I think the new clouds look absolutely amazing)

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On 6/27/2022 at 10:07 AM, t_v said:

I'm sure multiple people have asked this before, but how big is the current and planned performance difference with volumetric clouds? As in, if I run EVE Redux currently at a flat 60 FPS and everything else is held constant, what should I expect from the new update? (By the way, I think the new clouds look absolutely amazing)

From what I've seen from earlier tests Blackrack did a while back, its somewhere on the order of twice the impact of normal EVE, iirc

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