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[1.9-1.12.x] EVE-Redux: Performance-enhanced EVE + maintenance (v1.11.7.1 - 09/09/2022)


blackrack
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1 hour ago, dok_377 said:

I had the same thing happen a couple of times recently. Don't know what's causing it, I played my career save for 100 hours already and it only started happening just now. I didn't check the flight scene to see if it also was completely black, though. 

11 hours ago, HansAcker said:

I interpret it to look like this:

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qTn7ZrX.png

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lg21APe.png

It only happens in my JNSQ install when I switch from a vessel back to the space center while the KSC is in the shadow.
Warping to morning brings the sun up as expected.

It didn't bother me enough to investigate further or play with settings.

I don't have a base on Kerbin to test with but I don't see it on other planets or moons.

Well, you could try disabling the "disable scaled space ambient light" option in Scatterer, it's supposed to be only active in scaled space but maybe you're getting a bug. If that's not the cause then I wouldn't really know, best to proceed by elimination until you find which mod causes it.

30 minutes ago, WarriorSabe said:

Note that this is dependent on performance. Like, on my laptop I'm certainly not getting 60fps, and while the framerate itself still looks fine, it also means the taa looks awful whenever anything moves on the screen because it takes like a fifth of a second to catch up

That's one downside of temporal techniques, and while there alternatives to TAA you can use like SMAA and FXAA, for clouds temporal upscaling is an essential optimization that you won't find an alternative for.

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1 hour ago, blackrack said:

Well, you could try disabling the "disable scaled space ambient light" option in Scatterer, it's supposed to be only active in scaled space but maybe you're getting a bug. If that's not the cause then I wouldn't really know, best to proceed by elimination until you find which mod causes it.

I will if it keeps happening, right now it doesn't really bother me that much. 

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2 hours ago, blackrack said:

for clouds temporal upscaling is an essential optimization that you won't find an alternative for.

Well, at least there the softness of the clouds should help hide the tearing caused by TAA; it's sharp edges that are most affected

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I'm sorry, I should have been more specific and included screenshots, will put it up when I can.

It is the (I believe) ambient light onto the modules from the fixed lights I placed on my station, nothing wrong with Kerbin, city lights, etc. Light points referred to the actual lamp placed.

I believe I have temporal turned off for parallax, as causing some other issues, don't remember if that's when this issue began though.

simple enough to remove a mod at a time to narrow it down :)

 

Update: Seems deleting the module manager cache files fixed whatever was happening  ... Nice Idea Thanks!

Edited by RW-1
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On 11/24/2022 at 9:47 PM, blackrack said:

That's one downside of temporal techniques, and while there alternatives to TAA you can use like SMAA and FXAA, for clouds temporal upscaling is an essential optimization that you won't find an alternative for.

Unfortunately TXAA has an issue where we get depth infighting in some cases - though mainly in mods. I've most noticed it with Waterfall and the flag decales on Restock/+. But this is an issue better raised for Scatterer I feel.

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On 11/23/2022 at 7:17 AM, Ilya_G said:

Hopefully, the new update won't require RTX4090 to work...

I know the mod is developed on an RTX 2080 Super (because said development card was once mine, before I posted it to him during the GPU shortage), but I'm pretty sure his target "playability" point is well below that.  I'd say 1080ish performance is a good bet.

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11 minutes ago, WarriorSabe said:

And if you have a lower-tier card like me you're probably used to low framerates so it might still work there too as long as you're a little more generous with your definition of working

I'm guessing there will be multiple presets (I think I read blackrack mention these?), so there might be some low ones for those of us still rocking low 1000's.

And if not I don't care, 15 fps it is.

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