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Rocket Rescue


SiliconPyro

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2 hours ago, SiliconPyro said:

I've finally gotten around to learning enough Unity to make something worth sharing.  Of course it had to be space related thanks to so many hours in KSP.  It's still a work in progress, but here's Rocket Rescue:

https://siliconpyro.itch.io/rocket-rescue

Very nice.  One suggestion:  You have A & D for left and right, now about making S vertical?

Edited by linuxgurugamer
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1 hour ago, Shpaget said:

The rescue counter doesn't increment. Or I'm running them over.

Gravity seems a bit strong and quite selective.

Otherwise, not bad. Keep at it.

You have to reach a checkpoint and drop them off.  That will be explained in a future update.

Not sure what you mean about gravity being selective.

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5 minutes ago, SiliconPyro said:

You have to reach a checkpoint and drop them off.  That will be explained in a future update.

Not sure what you mean about gravity being selective.

Oh, I didn't realize that.

Gravity affects only the rocket, not the asteroids or the stranded people.

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3 hours ago, linuxgurugamer said:

Very nice.  One suggestion:  You have A & D for left and right, now about making S vertical?

You know, I did for some time and I think it was accidentally removed during a code refactoring.  Thanks for the suggestion.

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