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Orbit lines glitches and flickering


l0ser140
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In tracking station or map i see this problem then move camera parallel to ecliptic and zoom in and out.

 

KSP version 1.10.1.2939 from Steam, no mods installed

I can reproduce this on two completely different computers.
 
 

Edited by l0ser140
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I tried to update graphic drivers, reset to defautls graphic settings in drivers, different resolutions and game settings, reset to default game settings and even reinstall it.

Also i can reproduse that glitch on another PC with completely different hardware. (Intel\AMD processors, 2060\760 graphic, different windows build).

 

On 1.9.1 version this glitch also present, but much better: only one white orbit appears for less than second sometimes and everything else is good.
 

Edited by l0ser140
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5 hours ago, l0ser140 said:

I tried to update graphic drivers, reset to defautls graphic settings in drivers, different resolutions and game settings, reset to default game settings and even reinstall it.

Looks like its a really REALLY old bug that never got fixed

https://bugs.kerbalspaceprogram.com/issues/13101

If you start a new save do you still have that problem?

I found this on a random post for a temporal fix, not sure if it will work for you

''I have this problem as well. Usually tracking all unknown objects fixes it temporarily, but once they refresh it always comes back. Likely just a bug.''

Edited by Boyster
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I also have this problem, no mods installed version 1.10.1.2939, but my map is really glitchy in general (planning nodes sometimes resets the next-maneuver node in mid-burn, saying me to burn for a lot longer than I should, also the graphical maneuver editor don't respond properly to inputs, clicking progade then retrogade, or any other pair, causes the final orbit to change like I just clicked progade twice)

https://imgur.com/a/pLbtDDooKGUr5K.png

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