Mutantbard64 Posted January 7 Share Posted January 7 4 hours ago, StarCrusher96 said: GU 1.4 TEST is ready. GENERAL CHANGES: * Added planetflares * Parallax support Alpha Centauri * Complete review of the A-B system. DOWNLOAD: https://github.com/StarCrusher96/Galaxies-Unbound-A-Stellar-Odyssey/releases/tag/1.4 I like it but as the loading screen said it needs more planets. I do love the new gas giant. Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted January 7 Author Share Posted January 7 9 hours ago, Mutantbard64 said: I like it but as the loading screen said it needs more planets. I do love the new gas giant. MOARE? Quote Link to comment Share on other sites More sharing options...
Mutantbard64 Posted January 7 Share Posted January 7 (edited) @StarCrusher96I have I a question. I saw the homeswitch feature on the page and um HOW? how do i use it and can I? Edited January 8 by Mutantbard64 the @ was not proper Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted January 8 Author Share Posted January 8 (edited) 19 hours ago, Mutantbard64 said: @StarCrusher96I have I a question. I saw the homeswitch feature on the page and um HOW? how do i use it and can I? For 1.4 it has been disabled until the first bugs have been fixed. Edited January 8 by StarCrusher96 Quote Link to comment Share on other sites More sharing options...
AccidentalDisassembly Posted January 9 Share Posted January 9 (edited) Does Galaxies Unbound in any way alter the asteroid sizes or resource contents of asteroids/belts in the stock system, esp. the asteroids that tend to come into Kerbin's SOI? With GU + Lich + Alpha Centauri installed, I only see asteroids of a given class (like 'Medium' or 'Small' or whatever) that are MANY times larger than normal - up to (what appears to be) hundreds of meters across and weighing tens of thousands of tons. Without GU + systems installed, they go back to what seem to be more 'normal' sizes. The issue with this is that asteroid redirects are basically impossible with the bigger sizes - it's cool that they exist, but it seems like everything got multiplied by 10 or 50 or something, assuming GU actually does anything with asteroid sizes... Edited January 9 by AccidentalDisassembly Quote Link to comment Share on other sites More sharing options...
Mutantbard64 Posted January 9 Share Posted January 9 On 1/8/2023 at 10:43 AM, StarCrusher96 said: For 1.4 it has been disabled until the first bugs have been fixed. @StarCrusher96 mine is running on 1.3. so could you please tell me how I use homeswitch I do not know how. Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted January 10 Author Share Posted January 10 12 hours ago, Mutantbard64 said: @StarCrusher96 mine is running on 1.3. so could you please tell me how I use homeswitch I do not know how. https://github.com/StarCrusher96/Galaxies-Unbound-A-Stellar-Odyssey/blob/main/README.md Added a section about it there. 15 hours ago, AccidentalDisassembly said: Does Galaxies Unbound in any way alter the asteroid sizes or resource contents of asteroids/belts in the stock system, esp. the asteroids that tend to come into Kerbin's SOI? With GU + Lich + Alpha Centauri installed, I only see asteroids of a given class (like 'Medium' or 'Small' or whatever) that are MANY times larger than normal - up to (what appears to be) hundreds of meters across and weighing tens of thousands of tons. Without GU + systems installed, they go back to what seem to be more 'normal' sizes. The issue with this is that asteroid redirects are basically impossible with the bigger sizes - it's cool that they exist, but it seems like everything got multiplied by 10 or 50 or something, assuming GU actually does anything with asteroid sizes... Gu does alter asteroid sizes. I'll make sure to make this resizing optional in the future. Quote Link to comment Share on other sites More sharing options...
Sky Kerman Posted January 10 Share Posted January 10 What happened to the rest of the GU downloads? Quote Link to comment Share on other sites More sharing options...
Says_what Posted January 11 Share Posted January 11 (edited) I'm not sure if the game loaded wrong or if I'm not looking at the right thing but I don't see any of the other systems in the tracking station when I zoom out (I'm on 1.3) Edited January 11 by Says_what Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted January 11 Author Share Posted January 11 6 hours ago, Says_what said: I'm not sure if the game loaded wrong or if I'm not looking at the right thing but I don't see any of the other systems in the tracking station when I zoom out (I'm on 1.3) please DM me logs. 9 hours ago, Sky Kerman said: What happened to the rest of the GU downloads? You can still access the other versions on Github. Quote Link to comment Share on other sites More sharing options...
Says_what Posted January 11 Share Posted January 11 I can't message you yet because my account is new I made it last night Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted January 13 Author Share Posted January 13 Uploaded a 1.4.1 version. Contains: - all png planet files converted to dds. (less MB's to download) - brightened Neid and altered its orbital distance slightly. Remove the previous 1.4 version of Alpha Centauri. GU_Core remains untouched for now. @TheSpacePotato will finish AC's Parallax with this version. https://github.com/StarCrusher96/Galaxies-Unbound-A-Stellar-Odyssey/releases/tag/1.4.1 Quote Link to comment Share on other sites More sharing options...
Tez613 Posted January 13 Share Posted January 13 Can I add and remove systems from and existing saves without it breaking stuff? Quote Link to comment Share on other sites More sharing options...
Mutantbard64 Posted January 13 Share Posted January 13 @StarCrusher96i have an idea for alpha centauri 1.4. so make Orus able to homeswitch to and give orus water but minimal amounts. also make Mork And Lark orbit the new gas giant make a barycenter for them. this is just a suggestion though. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted January 13 Share Posted January 13 3 hours ago, Tez613 said: Can I add and remove systems from and existing saves without it breaking stuff? Yes, if: You're not playing career mode. (The contracts system breaks very easily.) You have nothing in the SOI of the planets that have been uninstalled. If you do, bye bye to them. Quote Link to comment Share on other sites More sharing options...
Sky Kerman Posted January 13 Share Posted January 13 On 1/11/2023 at 3:48 AM, StarCrusher96 said: please DM me logs. You can still access the other versions on Github. Where on Github do I access sed versions? Quote Link to comment Share on other sites More sharing options...
Tez613 Posted January 15 Share Posted January 15 On 1/13/2023 at 3:59 PM, JadeOfMaar said: Yes, if: You're not playing career mode. (The contracts system breaks very easily.) You have nothing in the SOI of the planets that have been uninstalled. If you do, bye bye to them. I don't think my contract system has ever worked right. Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted January 16 Author Share Posted January 16 On 1/14/2023 at 12:45 AM, Sky Kerman said: Where on Github do I access sed versions? https://github.com/StarCrusher96/Galaxies-Unbound-A-Stellar-Odyssey/releases Quote Link to comment Share on other sites More sharing options...
coper Posted January 16 Share Posted January 16 is there anyway to install paralax 2 to alpha centauri system Quote Link to comment Share on other sites More sharing options...
Ooglak Kerman Posted January 17 Share Posted January 17 Parallax 2 will not work with GU-1.3 systems. If you wish to use Parallax 2 with GU-1.3, then for each system loaded you will need to remove the parallax directory from the _Configs directory. Not doing so will result in serious Kopernicus issues on loadup. Quote Link to comment Share on other sites More sharing options...
BlueBirdAzurite Posted January 18 Share Posted January 18 Did the new update added parallax 2 ground scatters for the Alpha system? Because I don't have any. Quote Link to comment Share on other sites More sharing options...
Mutantbard64 Posted January 19 Share Posted January 19 @StarCrusher96 there is this bug where when im at a star far away in orbit with hyper or the cheat menu i get launched away at superluminal speeds is there a fix? Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted January 19 Author Share Posted January 19 19 hours ago, Mutantbard64 said: @StarCrusher96 there is this bug where when im at a star far away in orbit with hyper or the cheat menu i get launched away at superluminal speeds is there a fix? On 1/18/2023 at 5:46 PM, BlueBirdAzurite said: Did the new update added parallax 2 ground scatters for the Alpha system? Because I don't have any. see above Quote Link to comment Share on other sites More sharing options...
Clayel Posted January 22 Share Posted January 22 (edited) @StarCrusher96 Is INSTANTIATOR still required for the galaxy shape to show up with the stellar adventures expansion? That mod doesn't look like its been updated on ckan since 1.3.1. Also, the long and short version of the IPD-03 (for GU Parts) have exactly the same name and description but they are still listed as separate parts in the VAB. Could this be changed? Also also, I think the atmosphere for Cail (in Nova Kirbani B) is broken, on the map view it says that it has an atmosphere but it is exactly 0 atm pressure. (as opposed to like .0001 or something) Edited January 23 by Clayel Quote Link to comment Share on other sites More sharing options...
Mutantbard64 Posted January 22 Share Posted January 22 @StarCrusher96so i have fixed the other bug but this one is where all and only the planets and moons in epsilon eridani are just black circles and some moons' atmosphers are broken and sometimes look completely white and look like marbles. please help. Quote Link to comment Share on other sites More sharing options...
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