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Is there a way to make the hinges stronger?


eberkain

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See all the movement in this bottom hinge when under pressure.   It doesn't break, but is there a way to have it not do that? 

FrailAthleticBantamrooster-size_restrict

the big hinge has much less movement, but is so unweildy to actually use.  

CapitalLividEagle-size_restricted.gif

Looking at the configs, they look virtually identical. 

Spoiler



MODULE
	{
		name = ModuleRoboticServoHinge
		servoTransformName = TopJoint
		baseTransformName = BottomJoint
		servoAttachNodes = top
		servoSrfMeshNames = TopCol
		servoCoMOffset = -0.569934, -0.05, 0
		traverseVelocityLimits = 1, 180
		hardMinMaxLimits = 0, 180
		softMinMaxAngles = 0, 180
		targetAngle = 90
		maxMotorOutput = 1200
		driveSpringMutliplier = 100
		driveDampingMutliplier = 20
		modelInitialAngle = 90
		motorizedMassPerKN = 0.0004
		motorizedCostPerDriveUnit = 0.5
		connectedMassScale = 1
		efficiency = 0.75		
		baseResourceConsumptionRate = 0.02
		referenceConsumptionVelocity = 180
		useMultipleDragCubes = true
		// if RESOURCE is used, negative power is simply dumped
		RESOURCE
		{
			name = ElectricCharge
			rate = 1
		}
		// INPUT_RESOURCE is by default equivalent to RESOURCE
		//INPUT_RESOURCE
		//{
		//	name = ElectricCharge
		//	rate = 1
		//}
		//OUTPUT_RESOURCE is required to reclaim energy from negative power
		//OUTPUT_RESOURCE
		//{
		//	name = ElectricCharge
		//	rate = 1
		//}
	}

 

Spoiler



MODULE
	{
		name = ModuleRoboticServoHinge
		servoTransformName = TopJoint
		baseTransformName = BottomJoint
		servoAttachNodes = top
		servoSrfMeshNames = COL2
		traverseVelocityLimits = 1, 180
		hardMinMaxLimits = -90, 90
		softMinMaxAngles = -90, 90
		targetAngle = 0
		maxMotorOutput = 200
		driveSpringMutliplier = 100
		driveDampingMutliplier = 20
		motorizedMassPerKN = 0.0003
		motorizedCostPerDriveUnit = 0.75
		connectedMassScale = 1
		efficiency = 0.75
		baseResourceConsumptionRate = 0.02
		referenceConsumptionVelocity = 180
		// if RESOURCE is used, negative power is simply dumped
		RESOURCE
		{
			name = ElectricCharge
			rate = 1
		}
		// INPUT_RESOURCE is by default equivalent to RESOURCE
		//INPUT_RESOURCE
		//{
		//	name = ElectricCharge
		//	rate = 1
		//}
		//OUTPUT_RESOURCE is required to reclaim energy from negative power
		//OUTPUT_RESOURCE
		//{
		//	name = ElectricCharge
		//	rate = 1
		//}
		mainAxis = X
	}

 

 

So I tested the hinges to see how much offset force they can handle, and the big flat hinge is far and away the best. 

7GY3Lmr.jpg

So I guess I need to figure out how to build a crane with three of those bad boys. 

Ok, so I redesigned my crane again to try and minimize the angular forces on the hinges and it works like a charm.  

atvgjbo.jpg

This ore tank is scaled to weigh about 10 tons and this lifts it with ease. 

 

Edited by eberkain
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