While KSP simulates atmospheres with variable depths and densities it lacks dynamic weather limiting its utility as tool for exploring concepts in atmospheric science. Kerbal Weather Project was developed to remedy this. In KWP, weather and climate data from a state-of-the-art global circulation model was incorporated into KSP gameplay. This was accomplished through a global hourly climatology, enabling players to experience diurnal and spatial variations in atmospheric conditions. In addition
@blackrack Excellent questions!
Your correct. Currently, the API is set up to request point data. I honestly have little knowledge of rendering textures in KSP. That said, I do think it would be possible to pass a 2D array (with a timestamp) containing cloud cover data for the entire planet. The issue is that the GIF showed in the first post was produced from the full MPAS simulation. The climatological data used in the mod was averaged by hour (across 5-years of data) so that it could be