KC3QJA Posted January 5, 2021 Share Posted January 5, 2021 New player, I have version 1.10.1, I have some experience building ships, but I rely on alt+f12 until I can build something proper. love playing around with kal-1000 clocked engines. Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted January 5, 2021 Share Posted January 5, 2021 Welcome to the Forums! What kinds of things do you like to build? If they're very large and that's why you're using ALT-F12, then I could probably recommend some mods. Link to comment Share on other sites More sharing options...
Le Lynx Posted January 5, 2021 Share Posted January 5, 2021 Welcome at board @KC3QJA. Link to comment Share on other sites More sharing options...
Vanamonde Posted January 5, 2021 Share Posted January 5, 2021 To avoid feeling like I'm cheating, I have a "simulation" sandbox save where I use stuff like F12 to teleport craft to places for testing, then when I feel I have a design ready for actual use I copy it over to my "real" campaign save and fly the mission. Or you can keep playing your way. It's just a suggestion. Welcome to the forum. Link to comment Share on other sites More sharing options...
RealKerbal3x Posted January 5, 2021 Share Posted January 5, 2021 Welcome to the forum @KC3QJA! 16 minutes ago, Vanamonde said: To avoid feeling like I'm cheating, I have a "simulation" sandbox save where I use stuff like F12 to teleport craft to places for testing, then when I feel I have a design ready for actual use I copy it over to my "real" campaign save and fly the mission. I do basically the same thing. Something I learned recently that saved me a lot of time was that if you exit to the main menu you can open up your saves folder and copy craft across without having to restart the game. Link to comment Share on other sites More sharing options...
KC3QJA Posted January 5, 2021 Author Share Posted January 5, 2021 1 hour ago, Vanamonde said: To avoid feeling like I'm cheating, I have a "simulation" sandbox save where I use stuff like F12 to teleport craft to places for testing, then when I feel I have a design ready for actual use I copy it over to my "real" campaign save and fly the mission. Or you can keep playing your way. It's just a suggestion. Welcome to the forum. That's a good idea. Maybe I will do that. Link to comment Share on other sites More sharing options...
Kerbal Productions Posted January 7, 2021 Share Posted January 7, 2021 Welcome to the forums, @KC3QJA You can use HyperEdit too! Here's the link: https://www.kerbaltek.com/hyperedit It works for your version, and also for 1.11! I suggest using TweakScale too! It scales (almost) everything! (excluding mod parts), making your Kerbal rocketry easier. Here's the link of TweakScale! https://spacedock.info/mod/127/TweakScale Happy playing! Link to comment Share on other sites More sharing options...
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