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Hi, I have created a custom celestial in Kopernicus, but there is an annoying problem which is a spike at the north pole of the planet as shown in the image above. I am using dds 4096x2048 textures.  I have already tried making the poles completely flat. How do I fix this?

Edited by VincentThacker
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20 hours ago, Poodmund said:


Known issue with Vanilla KSP, the North Pole vertex is whatever the South Pole vertex altitude is, so make sure the North Pole region blends into the same altitude as the South Pole region.

Ah, I sort-of figured it out by experimenting with different values for the top and bottom row of pixels. Thanks for confirming!

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