VincentThacker 6 Posted January 7 Share Posted January 7 (edited) Hi, I have created a custom celestial in Kopernicus, but there is an annoying problem which is a spike at the north pole of the planet as shown in the image above. I am using dds 4096x2048 textures. I have already tried making the poles completely flat. How do I fix this? Edited January 10 by VincentThacker Quote Link to post Share on other sites
Poodmund 3,374 Posted January 9 Share Posted January 9 (edited) https://bugs.kerbalspaceprogram.com/issues/17005 Known issue with Vanilla KSP, the North Pole vertex is whatever the South Pole vertex altitude is, so make sure the North Pole region blends into the same altitude as the South Pole region. Edited January 9 by Poodmund Quote Link to post Share on other sites
VincentThacker 6 Posted January 10 Author Share Posted January 10 20 hours ago, Poodmund said: https://bugs.kerbalspaceprogram.com/issues/17005 Known issue with Vanilla KSP, the North Pole vertex is whatever the South Pole vertex altitude is, so make sure the North Pole region blends into the same altitude as the South Pole region. Ah, I sort-of figured it out by experimenting with different values for the top and bottom row of pixels. Thanks for confirming! Quote Link to post Share on other sites
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