Jump to content

I suspect world stabilizer!


Recommended Posts

Fuel tankers that I were sending previously started to RUD on Launch Pad. Parts start falling apart:

817BE3BCBBF95555B90B2AC36AE6CBA6C50DC321

I cheated to unbrekable joints and rocket start falling instead:

AF6C0DA9857D40FAC61A328E396DF12C7FEE6408

Sinde then I add two mods - world stabilizer and ground effect. I do not suspect comunists phenomen to cause it - there is not many airofils.

Could it be configuration?

Like that:

    stabilizeInPrelaunch    = True    // Stabilize when vessel is just launched from SPH/VAB

I do not even remember times when my rockets fall apart on Launch pad.

 

Edited by vv3k70r
Link to comment
Share on other sites

Don't know what KSP version you have, I've reverted to 1.10.1. Using WS since ages, never had any issue. And I'd think if WS is causing this, there would be a few post in the WS thread.

Why don't you try out with and without WS? And if it's in fact WS, let the mod author know.

Link to comment
Share on other sites

You may have found a new misbehaviour on Launch (like the stunt KSP Recall Beta is "fixing").

Press F3 as soon as your rocket start to blow up (without cheats). Then publish that screenshot here so I can give a peek.

KSP Recall 0.0.6.0 Beta may solve your problem, but it would be wiser to check that F3 first. :)

Link to comment
Share on other sites

3 hours ago, vv3k70r said:

stabilizeInPrelaunch    = True    // Stabilize when vessel is just launched from SPH/VAB

It was this. I turned it false and it helped. It tries to reposition vehicle in hundreds of steps.

It should be False by default.

2 hours ago, Lisias said:

You may have found a new misbehaviour on Launch (like the stunt KSP Recall Beta is "fixing").

Didint happen to me.

2 hours ago, Lisias said:

KSP Recall 0.0.6.0 Beta may solve your problem, but it would be wiser to check that F3 first.

I did, it was structural load. On struts and rigid.

Edited by vv3k70r
Link to comment
Share on other sites

1 hour ago, vv3k70r said:

I did, it was structural load. On struts and rigid.

So you found a new launch problem! "Congrats"!!  :P

Please send me your KSP.log **AND** the craft that it's blowing up into space on the most unpleasant way. 

With a bit of luck, I will identify exactly why it's exploding and so I could inprove the 0.0.6.0 beta work around to include your case!

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...