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EVO | Extreme Visual Overhaul for RSS | Alpha v0.2 "Hammar Lacus"


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1 hour ago, StarExplorerNeptune said:

I just fixed it@ItsJustLuci

2021-04-01_3.png 

everything look correct here?

yeah! what was your fix

1 hour ago, StarExplorerNeptune said:

Screenshot_2021-04-01_142226.png 

Should the land be that blurry?

it's a little derpy at lower altitudes, hopefully I'll find a fix later :)

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30 minutes ago, ItsJustLuci said:

 

it's a little derpy at lower altitudes, hopefully I'll find a fix later :)

Hmm, i dont have this strange looking terrain (what i have is that at altitudes of 70KM to 20 KM the land seems to change to water and go back to normal terrain but only visually .

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Dunno if this is has been fixed for the next update, but I got the auroras working once again, this time with the 0.2 EVO TUFX, without it being pitch black. 

 

unknown.png

Edited by Hayhaa
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11 hours ago, Rocketry101 said:

Yay you found footprints issue YAY YAY now will be fixed eventually yay yay. In meantime Boy does EVO+EVO Tufx preset look so good tWvRl3i.png

And: (Top picture is IVA from Orion around Low lunar orbit looking at earth. Below is the same picture but external view looking at earth again)4TaJwYd.png

Did you fix the "ice age" problem? If so how? Ive got that exact same issue too. 

6 hours ago, StarExplorerNeptune said:

I just fixed it@ItsJustLuci

2021-04-01_3.png 

everything look correct here?

What was the fix? Ive got the same "ice age" problem too

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i dont have ice age problem and never had it. 

10 hours ago, Hayhaa said:

Dunno if this is has been fixed for the next update, but I got the auroras working once again, this time with the 0.2 EVO TUFX, without it being pitch black. 

 

unknown.png

Its not fixed, how u get auroras working?

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16 hours ago, Unknown_Linux said:

Did you fix the "ice age" problem? If so how? Ive got that exact same issue too. 

What was the fix? Ive got the same "ice age" problem too

do alt+0 and go to texture with the little arrow button. Click city lights and hit "apply"

Auroras are not working for me too, i dont know how to fix them

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8 hours ago, Rocketry101 said:

i dont have ice age problem and never had it. 

Its not fixed, how u get auroras working?

just added this to EVO/Configs/EVE_Configs/Clouds: 

 

    OBJECT
    {
        name = EarthAurorasLow
        body = Earth
        altitude = 45000
        speed = 0,0,0
        detailSpeed = 250,250,250
        offset = 0,-180,180
        settings
        {
            _Color = 190,255,0,100
            _DetailScale = 20
            _DetailDist = 0.00000025
            _DistFade = 0.01
            _DistFadeVert = 0.001
            _UVNoiseScale = 1
            _UVNoiseStrength = 0.05
            _UVNoiseAnimation = 0.075,0.075
            _DetailTex
            {
                value = EVO/Textures/DetailTextures/DetailAurora
                isClamped = false
            }
            _UVNoiseTex
            {
                value = EVO/Textures/DetailTextures/DetailUVNoise
            }
            _MainTex
            {
                value = EVO/Textures/DetailTextures/Aurora
            }
        }
        layer2D
        {
            macroCloudMaterial
            {
                _FalloffScale = 5
                _RimDist = 0.001
                _RimDistSub = 0.001
                _InvFade = 0.005
                _MinLight = 1.0
            }
        }
    }
    OBJECT
    {
        name = EarthAurorasHigh
        body = Earth
        altitude = 70000
        speed = 0,0,0
        detailSpeed = 250,250,250
        offset = 0,0,180
        settings
        {
            _Color = 0,190,255,100
            _DetailScale = 20
            _DetailDist = 0.00000025
            _DistFade = 0.01
            _DistFadeVert = 0.001
            _UVNoiseScale = 1
            _UVNoiseStrength = 0.05
            _UVNoiseAnimation = 0.075,0.075
            _MainTex
            {
                value = EVO/Textures/DetailTextures/Aurora
                isClamped = false
            }
            _UVNoiseTex
            {
                value = EVO/Textures/DetailTextures/DetailUVNoise
            }
            _DetailTex
            {
                value = EVO/Textures/DetailTextures/AuroraDetail
                isClamped = false
            }
        }
        layer2D
        {
            macroCloudMaterial
            {
                _FalloffScale = 5
                _RimDist = 0.001
                _RimDistSub = 0.001
                _InvFade = 0.005
                _MinLight = 1.0
            }
        }
    }

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I can’t quite believe this... I’ve been running EVO 0.2 for several days without incident (downgraded from 16k RSS textures to 8k to try and ease the memory load) but this morning it crashed my PC at the same point as before; rebooted, reloaded and the second time it worked perfectly. The only difference is that the second time, I had the sound muted on my PC but the first time sound was on :confused:. I have no idea how or why this is the case, but it seems that as long as I leave sound on mute until the game has fully loaded I’ll be fine, which is good news as I really like the upgrades in 0.2.

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3 hours ago, jimmymcgoochie said:

I can’t quite believe this... I’ve been running EVO 0.2 for several days without incident (downgraded from 16k RSS textures to 8k to try and ease the memory load) but this morning it crashed my PC at the same point as before; rebooted, reloaded and the second time it worked perfectly. The only difference is that the second time, I had the sound muted on my PC but the first time sound was on :confused:. I have no idea how or why this is the case, but it seems that as long as I leave sound on mute until the game has fully loaded I’ll be fine, which is good news as I really like the upgrades in 0.2.

Hmm, you may be overheating or making your CPU, GPU, RAM,  do more than they can. How many mods do you have and what texture resolution of EVO are you using?

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Posted (edited)
On 4/2/2021 at 1:16 PM, StarExplorerNeptune said:

do alt+0 and go to texture with the little arrow button. Click city lights and hit "apply"

Auroras are not working for me too, i dont know how to fix them

@Rocketry101 @StarExplorerNeptune... read the patch notes please :valsob:yall are killing me

On 4/3/2021 at 5:25 AM, jimmymcgoochie said:

I can’t quite believe this... I’ve been running EVO 0.2 for several days without incident (downgraded from 16k RSS textures to 8k to try and ease the memory load) but this morning it crashed my PC at the same point as before; rebooted, reloaded and the second time it worked perfectly. The only difference is that the second time, I had the sound muted on my PC but the first time sound was on :confused:. I have no idea how or why this is the case, but it seems that as long as I leave sound on mute until the game has fully loaded I’ll be fine, which is good news as I really like the upgrades in 0.2.

this really sounds like a pc issue, not an evo issue

 

53 minutes ago, StarExplorerNeptune said:

@ItsJustLuci I keep getting this awful flickering problem, where when I move my camera, the terrain starts flickering and there is a weird shadow around my craft. Do you know how to fix?

2021-04-03.png

no clue, sorry

 

Edited by ItsJustLuci
tagging
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21 hours ago, Jim123 said:

I'm having similar problems to @StarExplorerNeptune, when i do Alt+0 it sorta fix's it, but the contrast between the land textures and water is really weird, I have some pictures here and a log file as well. https://imgur.com/a/CZoRH54

https://www.dropbox.com/sh/u60q0cugrikthrr/AACqC5NLhK5qgNSsLyCmDDBTa?dl=0

 

It looks to be a bug with the mod. I talked with another person who also had the same problem with this update. (if your talking about the flickering)

Edited by StarExplorerNeptune
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13 hours ago, StarExplorerNeptune said:

I will be switching to EVO v0.1b until this is fixed

I really wish I did not have to but its really annoying, and v0.2 adds so much more to the mod...

it looks like a problem with all of the EVO's? v0.1b had the same problem. It may be a problem with EVE or scatterer

21 hours ago, Jim123 said:

I'm having similar problems to @StarExplorerNeptune, when i do Alt+0 it sorta fix's it, but the contrast between the land textures and water is really weird, I have some pictures here and a log file as well. https://imgur.com/a/CZoRH54

https://www.dropbox.com/sh/u60q0cugrikthrr/AACqC5NLhK5qgNSsLyCmDDBTa?dl=0

 

I fixed the ice age problem, just go to textures in alt+0 then click "apply"

11 hours ago, Al2Me6 said:

EVO city lights looking sweet:

hYor0ce.jpg

have you had a flickering problem? if so, how did you fix it?

 

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59 minutes ago, StarExplorerNeptune said:

have you had a flickering problem? if so, how did you fix it?

Please explain more clearly, but there hasn't been any noticeable flickering for me.

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1 hour ago, Al2Me6 said:

Please explain more clearly, but there hasn't been any noticeable flickering for me.

When I move the camera I get black flickering spots in the terrain, and when I have a craft on the ground, there is a huge shadow around it.

2021-04-03.png

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22 minutes ago, StarExplorerNeptune said:

When I move the camera I get black flickering spots in the terrain, and when I have a craft on the ground, there is a huge shadow around it.

Sorry, haven't seen this. Are you sure it's not some other visual mod (TUFX?) acting up?

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