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KSP Crashes Randomly


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Whenever I build/fly a craft in my KSP install, it stutters or freezes or even crashes my game. RAM usage isn't high, it's pinned at 5GB according to task manager.

Mods:

Spoiler

Stock assembly: Assembly-CSharp v0.0.0.0
ModuleManagerWatchDog v0.0.1.0
Scale_Redist v1.0.0.0 / v2.4.4.0
Hyperspace v1.1.0.0
ModuleManager v4.1.4.0
ClickThroughBlocker v0.1.10.15 / v1.0.0.0
FilterExtensions v3.2.6.0 / v1.0.0.0
BlendshapeModelLoader v1.0.0.0
TexturesUnlimited v0.0.0.0
ToolbarControl v0.1.9.4 / v1.0.0.0
SolverEngines v3.3.0.0 / v3.9.0.0
AJE v2.15.0.0
ASETPropsIdentifier v1.5.0.0
Astrogator v0.10.2.0
AtmosphereAutopilot v1.5.16.0
AtmosphereAutopilot.UI v1.0.0.0
B9AnimationModules v1.7.0.0 / vv1.7.0
B9PartSwitch v2.17.0.0 / vv2.17.0
B9_Aerospace_WingStuff v0.93.0.0 / v0.93
BDAnimationModules v0.6.6.0
RNModules v1.1.9.0
BasicDeltaV v1.0.6.0 / vv6.0
BetterBurnTime v1.0.0.0
BetterTimeWarp v2.3.12.5
BlendshapeModelLoader v1.0.0.0
BDB v1.7.0.0
BonVoyage v1.2.0.0
CameraTools v1.14.0.0
CCK v5.1.0.0 / v5.1.0.0 for KSP v1
ConformalDecals v1.0.0.0 / v1.0.0
ContractConfigurator v1.0.0.0 / v1.30.5
CustomPreLaunchChecks v1.0.0.0 / v1.8.1.0
KerbalKonstructs v2.0.0.0 / v1.8.1.15
KerKonConConExt v1.0.0.0 / v1.30.5
CustomBarnKit v1.1.20.0
DeadlyReentry v7.8.0.0
DiRT v1.10.0.0
DiscordRP v1.0.0.0
DMagic v1.4.3.0 / vv1.4.3.0
DMModuleScienceAnimateGeneric v0.23.0.0
DynamicBatteryStorage v1.0.0.0
EditorExtensionsRedux v3.4.2.0
EngineGroupController v1.0.0.0
UnityGUIFramework v1.0.0.0
EngineLightRelit v1.0.0.0
Atmosphere v1.11.2.1
CelestialShadows v1.11.2.1
CityLights v1.11.2.1
EVEManager v1.11.2.1
PartFX v1.11.2.1
PQSManager v1.11.2.1
ShaderLoader v1.11.2.1
Terrain v1.11.2.1
TextureConfig v1.11.2.1
Utils v1.11.2.1
_BuildManager v1.11.2.1
FerramAerospaceResearch.Base v0.16.0.1
ModularFlightIntegrator v1.0.0.0 / v1.2.8.0
FerramAerospaceResearch v0.16.0.1
ferramGraph v1.3.0.0
Scale_Redist v1.0.0.0 / v2.4.4.0
Firespitter v7.3.7287.12431
FMRS v1.2.9.1 / v1.0.2.0
FShangarExtender v3.6.0.0 / v3.5.0.0
FullAutoStrut v3.0.1.0
Historian v1.1.0.0 / v1.8.0
HullCamera v0.2.0.1
JanitorsCloset v0.3.7.0 / v1.0.0.0
RasterPropMonitor v0.31.4.25860
KAS-API-v2 v2.0.7239.35367 / vKAS API v2
KAS v1.7.7516.37663 / v1.7 for KSP v1
KSPDev_Utils.2.4 v2.4.7504.27510 / v2.4 for KSP v1
MiniAVC-V2 v2.0.0.0
KerbalEngineer.Unity v1.0.0.0
KerbalEngineer v1.1.8.3
0Harmony v1.2.0.1
KerbalismBootstrap v3.12.7657.8000 / v3.12
KerbalJointReinforcement v3.5.2.0
DeployableAeroSurfaces v1.0.0.0
HyperEdit v1.5.8.0 / v1.5.8
KerbalWind v0.0.0.0
KIS v1.28.7685.40880 / v1.28 for KSP v1.11+
KSPDev_Utils.2.4 v2.4.7504.27510 / v2.4 for KSP v1
MiniAVC-V2 v2.0.0.0
Kopernicus.Parser v1.0.0.0
Kopernicus v1.0.0.0
KRASH v0.5.33.3 / v1.0.0.0
KronalUtils v0.1.1.0 / v1.0.0.0
KSCSwitcher v1.8.0.0
KSPTOTConnect v1.0.0.0
KSPWheel v0.0.0.0
MagiCore v1.3.2.3 / v1.0.0.0 / v1.3.1.0
InfernalRobotics v2.0.13.0
Scale_Redist v1.0.0.0 / v2.4.4.0
MechJeb2 v2.5.1.0 / vDev #1042 Sarbian / v2.12.0.0
System.Buffers v4.0.3.0 / v4.6.28619.01 @BuiltBy: dlab14-DDVSOWINAGE069 @Branch: release/2.1 @SrcCode: https://github.com/dotnet/corefx/tree/7601f4f6225089ffb291dc7d58293c7bbf5c5d4f / v4.6.28619.01
System.Configuration v4.0.0.0 / v4.6.57.0
System.Memory v4.0.1.1 / v4.6.28619.01 @BuiltBy: dlab14-DDVSOWINAGE069 @Branch: release/2.1 @SrcCode: https://github.com/dotnet/corefx/tree/7601f4f6225089ffb291dc7d58293c7bbf5c5d4f / v4.6.28619.01
System.Numerics.Vectors v4.1.4.0 / v4.6.26515.06 @BuiltBy: dlab-DDVSOWINAGE059 @Branch: release/2.1 @SrcCode: https://github.com/dotnet/corefx/tree/30ab651fcb4354552bd4891619a0bdd81e0ebdbf / v4.6.26515.06
System.Runtime.CompilerServices.Unsafe v4.0.4.1 / v4.6.28619.01 @BuiltBy: dlab14-DDVSOWINAGE069 @Branch: release/2.1 @SrcCode: https://github.com/dotnet/corefx/tree/7601f4f6225089ffb291dc7d58293c7bbf5c5d4f / v4.6.28619.01
NearFutureElectrical v1.0.0.0
NFPropUtils v1.0.0.0
NearFuturePropulsion v0.9.0.0
NearFutureSolar v0.4.0.0
NearFutureUtils v0.0.0.0
PatchManager v0.0.17.2 / v1.0.0.0
PersistentRotation v1.3.1.0
IPersistentThrust.UI v0.0.0.0
PersistentThrust v1.8.0.0
PreciseNode v1.2.11.1 / v1.2.4.0
ProceduralFairings v1.8.1.0 / v1.8.3.0
ProceduralParts v2.0.0.0 / v2.1.2.0
ProjectManager v1.0.0.0
RCSBuildAid v0.10.0.0
RealAntennas v1.1.0.0 / v1.3.0.0
RealChute v1.4.7691.3806 / v1.4.8.2
RealFuels v12.8.5.0 / v12.8.5-dirty / v12.8.5
RealHeat v5.1.0.0
RealismOverhaul v0.12.8.1
RealSolarSystem v0.18.1.3
RecoveryController v0.0.4.0 / v1.0.0.0
RetractableLiftingSurface v0.2.0.0 / v1.0.0.0
ROEngines v1.0.0.0 / v1.1.0.0
Stock assembly: Assembly-CSharp v0.0.0.0
ROHeatshields v1.0.0.0
UnityEngine.CoreModule v0.0.0.0
ROLib v1.0.0.0 / v1.1.0.0
ClearInputLocks v1.0.0.0
CC_RP0 v1.0.0.0 / v1.7.0.0
RP0KCT v2.0.0.0
RP0 v1.0.0.0 / v1.7.0.0
RSSTimeFormatter v1.6.1.0
RSSVE v1.6.1.2401 / v1.6.1.1
SCANsat v1.20.4.0 / vv20.4
SCANmechjeb v1.20.4.0 / vv20.4
SCANsat.Unity v1.20.4.0
scatterer v0.723.0.0
0Harmony v1.2.0.1
Shabby v0.1.2.0 / v0.1.2
CLSInterfaces v2.0.0.3
ShipManifest v6.0.2.0
SMInterface v6.0.1.0
SimpleAdjustableFairings v1.11.0.0 / vv1.11.0
SmokeScreen v2.8.14.0
Stock assembly: KSPSteamCtrlr v0.0.1.35
SSTUTools v0.0.0.0
ModuleBounce v0.3.29.5 / v1.0.0.0
TestLite v0.3.0.0 / v0.3.1
TrajectoriesBootstrap v1.0.0.0
KerbalAlarmClock v3.13.0.0
TransferWindowPlanner v1.7.2.0
TUFX v1.0.0.0
ControlActionGroup v1.0.0.0
HabUtils v1.0.0.0
SootyShaderLoader v1.0.0.0
KSPe.Light.TweakScale v2.2.2.1
Scale v2.4.4.2
VesselMover v1.10.0.0
Waterfall v0.0.0.0
WaypointManager v2.8.2.6 / v2.8.1
ZeroMiniAVC v1.1.0.1


OS: Windows 10  (10.0.0) 64bit
CPU: Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz (8)
RAM: 8076
GPU: NVIDIA GeForce GTX 1050 with Max-Q Design (4021MB)
SM: 50 (Direct3D 11.0 [level 11.1]
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1050 with Max-Q Design (ID=0x1c8d)
Vendor:
VRAM: 4021 MB
Driver: 27.21.14.6109
Logs are attached below.

KSP.log
Player.log

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You’re running far too many mods for just 8GB of RAM- I have trouble running RSS with 32GB of RAM! I can’t see the logs properly (they never work on a tablet) but FAR looks broken and I wouldn’t be surprised if you were just running out of memory. You should probably cut down on the mods you’re using- especially memory-heavy stuff like BDB- to improve overall performance and loading times, and I suggest creating a completely clean install of KSP then redownloading your mods into that.

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4 hours ago, jimmymcgoochie said:

You’re running far too many mods for just 8GB of RAM- I have trouble running RSS with 32GB of RAM! I can’t see the logs properly (they never work on a tablet) but FAR looks broken and I wouldn’t be surprised if you were just running out of memory. You should probably cut down on the mods you’re using- especially memory-heavy stuff like BDB- to improve overall performance and loading times, and I suggest creating a completely clean install of KSP then redownloading your mods into that.

 

On 2/17/2021 at 2:38 AM, kylelander said:

RAM usage isn't high, it's pinned at 5GB according to task manager.

As you can see, RAM usage is an issue. I seriously think it IS FAR, and a reinstall has "fixed" it (no more FAR VOXEL ERROR log spam)

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45 minutes ago, kylelander said:

As you can see, RAM usage is an issue. I seriously think it IS FAR, and a reinstall has "fixed" it (no more FAR VOXEL ERROR log spam)

Task manager regularly underestimates how much RAM KSP is using by up to 10GB for me based on how much RAM is in use vs what it says KSP is using; I'm genuinely amazed that you even got RSS/RO to work with only 8GB without the whole game stuttering to a halt when you launch anything bigger than a large firework.

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15 hours ago, jimmymcgoochie said:

Task manager regularly underestimates how much RAM KSP is using by up to 10GB for me based on how much RAM is in use vs what it says KSP is using; I'm genuinely amazed that you even got RSS/RO to work with only 8GB without the whole game stuttering to a halt when you launch anything bigger than a large firework.

Yeah. Anything with 80+ parts takes FOREVER to load, but the game is still very much playable. (Except for the loading times, those are atrocious even on an SSD)

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