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Why can I see every unknown object on the map?


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4 hours ago, Liam_The_Great said:

It's not because of telescope probes,

Somebody saw a similar symptom here https://forum.kerbalspaceprogram.com/index.php?/topic/181384-* and https://bugs.kerbalspaceprogram.com/issues/20934

That time it was because of sentinel probes, but maybe their workaround will work for you: letting KSP run at 1× speed (no time-warp) gradually reduced the number.

(Or, if you are good with programmable text-editor, you can remove all the VESSEL blocks for spaceObjects from your *.sfs file)

Year 187 is a large 'UT' measured in seconds, so I can imagine you found a bug with the expiration clock the KSP puts on these undiscovered asteroids. 

[Edit:  I noticed your flight has lasted 187 years, so I suppose your calendar time could very well be year 233, which is 231 seconds, which would be the largest number of seconds in the common-size integer in a computer, which opens the door to programming bugs.]

Edited by OHara
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54 minutes ago, OHara said:

Somebody saw a similar symptom here https://forum.kerbalspaceprogram.com/index.php?/topic/181384-* and https://bugs.kerbalspaceprogram.com/issues/20934

That time it was because of sentinel probes, but maybe their workaround will work for you: letting KSP run at 1× speed (no time-warp) gradually reduced the number.

 

Alright, I'll have to try letting the game run at 1 time warp when I get the chance. Thanks

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7 hours ago, OHara said:

Somebody saw a similar symptom here https://forum.kerbalspaceprogram.com/index.php?/topic/181384-* and https://bugs.kerbalspaceprogram.com/issues/20934

(Or, if you are good with programmable text-editor, you can remove all the VESSEL blocks for spaceObjects from your *.sfs file)

 

Thanks so much, man. I downloaded the save file editor and deleted all the asteroids and now it runs just fine. Huge thanks

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