Jump to content

Screen position out of view frustum


Recommended Posts

In some of my installs, I get these messages in the log every so often:

(Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3479)
Screen position out of view frustum (screen pos 256.000000, 256.000000, 1000.000000) (Camera rect 0 0 256 256)

 

It's not hurting the game, and is quite possibly a result of the dev install I am working in.  But it's frustrating to not know what's causing it.  Anyone have a clue?

Also, if you think it should be reported as a bug, I'd be happy to, I just don't want to report something as a bug until I get some confirmation

Link to comment
Share on other sites

7 hours ago, linuxgurugamer said:

It's not hurting the game, and is quite possibly a result of the dev install I am working in.  But it's frustrating to not know what's causing it.  Anyone have a clue?

Don't hate me if its not that, just though i drop something random i found, again this is waaaaay out of my league but hey its only from 2015...lol

https://forum.unity.com/threads/solved-screen-position-out-of-view-frustum.60851/

This happens to me on scenes that have the Main Camera object automatically created.
New scene with default items. Save, close, re-open unity. Errors.
Delete auto-created camera object, create one manually, save. Close, re-open unity. Good.

Edited by Boyster
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...